this post was submitted on 23 Jul 2023
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[โ€“] SkyeStarfall@lemmy.blahaj.zone 5 points 1 year ago (1 children)

Stuff like quest markers are convenient, and make the game less hard to get into for sure, but yeah, it does inevitably end up losing that aspect of immersing yourself in the world. You don't really need to pay that much attention anymore, you don't need to learn the world, you don't need to try to integrate yourself into it.

Ideally we would have options to play in both ways, being able to toggle those UI features at will, but game devs aren't really willing to put in that kinda work.

But it is very rewarding having to do stuff like reading a map without a GPS style position marker, and succeeding. And stuff like that.

[โ€“] verysoft@kbin.social 4 points 1 year ago* (last edited 1 year ago)

Yeah can give an option to enable markers and such for accessibility.

Its true, its sad to see devs don't wanna do that anymore, like with a bunch complaining recently that Baldurs Gate 3 will 'be an anomaly'.

Having to follow roads/signposts/landmarks and go back and ask for their directions again because you forgot would be awesome, maybe you could buy a map and hand mark it with notes and stuff to find your way, a companion could offer assistance and remind you what the quest giver said etc.