this post was submitted on 31 Jul 2023
151 points (100.0% liked)

Gaming

30563 readers
141 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

For me it's first person puzzle games. I can think of maybe a dozen off the top of my head that came out in the last decade. I especially enjoy when they're open world. The ability to just quit a puzzle that's stumped you and go try something else for a little bit is incredibly refreshing.

you are viewing a single comment's thread
view the rest of the comments
[–] Rozauhtuno@lemmy.blahaj.zone 38 points 1 year ago (4 children)

God games: the whole genre basically peaked with Populous and B&W and then just went quiet.

Space adventure games like Freelancer or X are also very rare nowadays.

[–] myfavouritename@beehaw.org 11 points 1 year ago (2 children)

I've been thinking about the disappearance of God games. I think they didn't disappear, but they evolved so much that we don't recognize them anymore.

I feel some moved into the direction that we now call "simulators", like RimWorld, the Sims, Two Point Hospital, and more. In my mind, the big difference between the God games of old and those new games is that in the older games your role as the player was explicitly defined, where in the new games it's not. In the old games, you were "playing the role of a god in that realm". The new games don't bother to tell you "who" you are in this setting. You're just the player, get on with it, play the game.

I feel like other God games moved in the direction of top down colony builders, like Against the Storm or Frostpunk. And again, I think the big difference between those games and something like Populous is that your role as the player doesn't have an explicit name in the game world. You're not a "God". But most of the rest of the trappings are there, I think.

What do you think?

[–] Rozauhtuno@lemmy.blahaj.zone 8 points 1 year ago (1 children)

Erhh.....I guess?

But when I think of a God game I really mean a game where you literally play as a god and can do god stuff.

In all of your examples the player either controls what each character does or just whoever is is command of the colony. You can't do miracles and supernatural stuff at the click of a button, you don't control nature itself, your character is a human like anyone else.

[–] Bear@beehaw.org 2 points 1 year ago

Rise to Ruins has some god powers on top of the colony sim just as a possible suggestion for people looking for that.

load more comments (1 replies)