this post was submitted on 11 Sep 2023
105 points (80.0% liked)
Starfield
2870 readers
3 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
To be fair, the assets themselves are top notch. The textures & models are as good as I've seen in any game. The art direction is excellent. It's obvious they spent a huge amount of time just making these things; we may have gotten as many as they could make in a reasonable amount of time. Compare it to NMS where procedural buildings cut into the terrain in awkward, unrealistic ways and have glitchy invisible walls - or Cyberpunk where the textures & models frankly aren't very impressive but are made up for with excellent art direction & graphical/lighting techniques.
That said, yeah, it's an understatement to say it's way too noticeable that they've copy-pasted a handful of facilities & natural features. You notice it when you see the second one. They didn't even try to hide it.