this post was submitted on 25 Sep 2023
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I'm playing Valkyria Chronicles. I think I'm about to finish the main story, though I have to tackle most of the extra content still (skirmishes and DLC maps).
It's a bit strange, but once you stop looking at it as a strategy game, it becomes apparent that it's actually a puzzle game in disguise, asking you to clear all scenarios in the most time efficient way, which usually translates to very precise troop placement and attacking enemies in a specific order.
I already played VC4 last year and it was a blast. VC1 has a bit less content and the QoL features from the sequel are sorely missing, but it's still a lot of fun.
Nice. Personally only played VC1 and currently on VC2 (on a break though). All I can say so far is that the game series is a rough gem, fun but a bit unbalanced. VC2 is better in that aspect though, and I would assume the later games are as well.
I can't speak about VC2 and 3, but 4 is pretty much the same as 1. The unbalanced nature of the game is part of the fun, for me. And if you're willing to play the missions "as intended" instead of cheesing them with the attack-boosting orders, imo they provide quite the challenge (especially late-game VC4).
If I ever revisit 1, I'll definitely play it with a rebalance mod, not sure on which since there's like 3 of them.
While killing a tank with a scout is funny, it cheapens the gameplay. Personally I'm the kind that gravitates to metas, not to the point of obsessive min max, but it's enough to sour the experience if it's particularly busted like in the first game. Doesn't help that the ranking system only cares about speed making it sort of necessary to exploit if you want a good result :/