this post was submitted on 25 Sep 2023
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I can't speak about VC2 and 3, but 4 is pretty much the same as 1. The unbalanced nature of the game is part of the fun, for me. And if you're willing to play the missions "as intended" instead of cheesing them with the attack-boosting orders, imo they provide quite the challenge (especially late-game VC4).
If I ever revisit 1, I'll definitely play it with a rebalance mod, not sure on which since there's like 3 of them.
While killing a tank with a scout is funny, it cheapens the gameplay. Personally I'm the kind that gravitates to metas, not to the point of obsessive min max, but it's enough to sour the experience if it's particularly busted like in the first game. Doesn't help that the ranking system only cares about speed making it sort of necessary to exploit if you want a good result :/