this post was submitted on 09 Jul 2023
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Absolutely agreed! I really hope it succeeds exceptionally so the developer keeps pushing out new content: they deserve it. Vanilla already feels more than complete and has an incredible foundation for more. As I was falling asleep last night, I was thinking about how cool and well things like rivers obstacles, bandits requiring seasonal 'tithes', trove-to-trove quests, possibly 'hero' characters or specialists for buildings, stat-improvement via education/training, hearth upgrade paths, and even events that would force you to wall off the trove. The gameplay loop already feels complete, but it also has so much room for "optional 'extra' decks".
Heck, they could even add different gameboards to the bread-earning overworld and do some cool grand 4X things incorporating resources gathered inside the city builder aspect.
I'd say I'm probably about 7-10 full maps in and not a single one has felt repetitive or the same (I don't think I'll mind it when they start meshing together).