Honestly I haven't been looking at the public reception at all because I've been playing it since it released. I didn't even know people weren't loving it, it's exactly what I want from a Bethesda game and more (136 hours so far)
Starfield
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Honestly I assumed that the critical reception would be middling, the zeitgeist is done with this studio and it’s games. Which is completely fair they are janky and weird and frankly often break in un-fun ways.
It’s a BGS game warts and all and I had a great time with it. I love these big, ambitious, broken games and this is a better than average one of them.
My complaints personally are just about bad dialogue and quest design. The world is hardly my biggest issue.
I'm enjoying the game, but an annoying number of quests involve a pointless "go talk to this person to find out what to do", you get there and it's always some mundane instruction "go collect this thing from there". and you waste a few minutes for that
yeah, That's fair criticism. This dialogue and quests are pretty flat.
Ratings are so hard to trust these days. Some people never play the game they are reviewing, others use it as an opportunity to enact some vendetta based on prior games, and some are worth reading. 77 is fair enough at this stage, but the only way to know for real is how the game feels for you.
I'm still sad that stellar overload failed. I easily put more hours in that and it never made it out of early access.