this post was submitted on 12 Dec 2023
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[–] Ilflish@lemm.ee 3 points 11 months ago (2 children)

If the modding community likes Starfield it should really help with the emptiness of space at least. I can imagine the idea of just building an entire quest line in your selected planet would be nice for avoiding mod conflicts

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[–] Fades@lemmy.world 2 points 11 months ago

I got a little excited but when I read the comment… kinda don’t care given I already finished playing sf.

I’ll pick it up again when creation kit drops and someone actually adds something to it

[–] yamanii@lemmy.world 2 points 11 months ago (5 children)

I already liked the game since I'm not the typical bethesda fan, "their" only game I finished was New Vegas, liked the characters and story and didn't care that planets were empty since I played Daggerfal Unity. But I don't think they can grab that explorer fanbase again, they are just against procedural generation in general, they probably wanted Outer Worlds but bigger.

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[–] CarlsIII@kbin.social 0 points 11 months ago

This sounds like a good thing. Maybe I will check the name out in the future.

[–] Pratai@lemmy.ca -2 points 11 months ago (2 children)

Soooo… they are working with the unpaid modders to make more content they’ll surely charge for.

SOOOOO glad Sony didn’t buy that garbage.

[–] lud@lemm.ee 2 points 11 months ago (1 children)

Why does it matter to you what Sony buys?

[–] Pratai@lemmy.ca 0 points 11 months ago (1 children)

Why does what matters to me, matter to you?

[–] lud@lemm.ee -1 points 11 months ago (1 children)

It doesn't matter to me. I am just curious as to why it matters to you.

[–] Pratai@lemmy.ca 1 points 11 months ago* (last edited 11 months ago) (1 children)

It doesn’t matter to me. I’m just glad Sony didn’t buy them out.

[–] lud@lemm.ee 1 points 11 months ago (1 children)
[–] Pratai@lemmy.ca 1 points 11 months ago (1 children)
[–] lud@lemm.ee 1 points 11 months ago

It's just weird, that's all.

[–] OrangeCorvus@lemmy.world 0 points 11 months ago
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