ARxtwo

joined 1 year ago
[–] ARxtwo@beehaw.org 3 points 1 year ago (2 children)

That’s ok. Just something else we’ll have to overlook. /s

[–] ARxtwo@beehaw.org 9 points 1 year ago* (last edited 1 year ago) (4 children)

The 7th Guest was the fist one I really cared about. I grew up watching horror movies from the age of 5, but never really played a horror game until I got The 7th Guest in a CD-ROM drive bundle for Christmas of '93. It's not so much a horror survival game as it is a horror puzzle game, but a great game nonetheless. I'll never forget the opening: "Old man Stauf built a house and filled it with his toys. Six Guests were invited one night, their screams the only noise..."

[–] ARxtwo@beehaw.org 5 points 1 year ago

Sounds like my wife. She's definitely a 10.

[–] ARxtwo@beehaw.org 2 points 1 year ago* (last edited 1 year ago)

Same as my username here, @ARxtwo. Still getting used to going there to update things, so I haven’t been very active since signing up recently.

[–] ARxtwo@beehaw.org 6 points 1 year ago* (last edited 1 year ago) (3 children)

I feel like the MMO Star Wars Galaxies was close to it. Some people didn't fight at all. They just were entertainers, or medics, or just made items to sell. Every thing was uniquely made. Some sellers sold stuff like crazy because their quality was so good, others struggled to make a living off of it. It was so nuanced.

And there were very very very very few jedi. I mean, I think I saw a couple in the entirety of the game after years of playing. There were very specific things each character had to do to even unlock the possibility (and no one knew what their unique unlock was). And they couldn't easily go into cities...bounty hunters would be alerted that there was a sighting.

You could build cities with your guild and your own houses, store all your gear there. Your city could grow and you could have shops in it that people could stop by, or you could build a transport center in your city and people could use it to travel around the planet.

Your faction was based on what you did, not a pre-destined thing you chose in your character creation. Some people stayed neutral, and others went down one path or another.

It was honestly, still to this day, the best game I've ever played.

https://www.youtube.com/watch?v=KSOP-gIJTcU

[–] ARxtwo@beehaw.org 2 points 1 year ago

Just a few weeks ago for me. Before that, it had been about 5 years. Before that, it was a couple of times per year. What the most recent trip made me realize was that we all really need to take a step back. It was hard to be in vacation mode and it felt like by the time I could let myself relax, it was already time to get back to reality. 17 years is far too long. It's not good for your mental health. Please take some significant time off and just enjoy it.

[–] ARxtwo@beehaw.org 1 points 1 year ago (1 children)

That’s my focus right now.

[–] ARxtwo@beehaw.org 3 points 1 year ago (3 children)

Diablo IV mostly right now. I’m level 45 and barely getting started on Act II. I need to catch up, but there are so many side quests.

I also picked up Dead Cells for the Switch yesterday. Seemed more appropriate on the Switch than on PC. So far, it’s a lot of fun.

[–] ARxtwo@beehaw.org 2 points 1 year ago

Long story short: he met his future boss at a carwash while they were talking, boss wrote down his number with a description of where he met him rather than a name, introduced him as the guy from the carwash to all the new co-workers, and everyone just started calling him Carwash and the name stuck. Not a lot of people even know his real name anymore. I've heard it before, but I don't remember what it is.

 
[–] ARxtwo@beehaw.org 0 points 1 year ago (1 children)

Only one I'm planning on picking up is The Expanse: A Telltale Series.