bottleofink

joined 1 year ago
[–] bottleofink@kbin.social 2 points 1 year ago* (last edited 1 year ago) (1 children)

Aw I'm sorry! I didn't see it but there was a short gap between when I looked and when I posted, my bad.

I definitely do appreciate the variety of things they're introducing that you can utilize in place of Wild Shape. It's interesting that with that, they reverted from calling it expending a use of Channel Nature back to expending a use of Wild Shape, which makes a little less sense IMO.

[–] bottleofink@kbin.social 2 points 1 year ago (1 children)

It's a lot to go through, the biggest one yet. Personally, I'm thrilled that they backed off from requiring templates for Druid's Wild Shape, but still feel some type of way they're now limiting your number of known forms. I sort of understand it, but I don't love it.

 

Direct PDF Link: https://media.dndbeyond.com/compendium-images/ua/ph-playtest6/OJVW7QLuHjEFCCVs/UA-2023-PH-Playtest6.pdf

Updated rules on seven classes: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Rogue, along with multiple subclasses for each of those classes, new Spells, revisions to existing Spells and Spell Lists, and several revised Feats.

[–] bottleofink@kbin.social 4 points 1 year ago (1 children)

Clicked through intending to suggest Coherence, thrilled to see you beat me to it!