I made this: you steer Snug, a round warm creature, and wherever he rolls the frost melts and tulips come up. Frost wisps drift in and freeze it back unless you hug them. Sunrise comes in 60 seconds; seven meadows to his burrow. Free, in the browser, phone or desktop, no download.
Everyone thaws the same meadow each day, so your run starts where the last stranger left off.
What I'd love: find a place where it breaks. Snug stuck, a run that doesn't count, a layout that falls apart on your screen. The end card has a "Tell us" link: it sends what you write, a picture of the screen and the page's error log, nothing else. Or just say it here; I read every one and answer in this thread with what it changed.
Post yours below and I'll play it back.
played the quick play gladiator sprint in the browser and won the first bout in 7 turns. the "next:" tag over the rival plus hit chance and damage range on every button made each turn a real choice, and i liked seeing light attack drop from 41-52 to 16-21 when the rival was about to guard. what confused me was the opening: i just clicked advance three times to cross 8 spaces while getting shot, as a level 10 against a level 16, with no hint whether closing in or staying at range was the better play.