Godot: The open source game engine

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A community for discussion and support in development with the Godot game engine.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/eight-b-six on 2024-10-12 16:34:31+00:00.

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The original was posted on /r/godot by /u/DarkDragonDev on 2024-10-12 10:50:36+00:00.


If your thinking of making video games and unsure where to start. Just make anything people put too much weight on this decision and think that it matters a lot. If you just try to make something by the time you have finished you will have learnt something and more. I felt like this before 100% and now after starting im realising my knowledge is growing everyday. I find aswell just making someting using multiple tutorials instead of following one to get started really helps you try to figure things out in between and forces you to learn instead of being stuck in tutorials.

If you really cant decide and need an example. Do this. Try to make a crazy simple game like snake or pong. follow a tutorial thats fine. Try to put something different in it like the snake is a different size to the one innn the turoial. or the map is a different shape. literally the tinyest thing and this gets you comfortable with doing something off map. one its completed. Find how to addd something to your game. For snake. find a way to make people shoot the snake. Create mobs that shoot the snake. follow a tutorial for creating enemies that shoot you. but dont follow it exactly. make the turtorial in your snake game and struggle like hell to make it work. every minute you spend not being able to do it is progress towards unlocking the way of thinking in game dev. you think these hours are wasted at first but failure is learning and progress. een if you mess it up it doesnt matter as you can just throw the game away but i think you will be suprised at what you have done. compound this idea and keeeeep adding to your project. everytime you add more you will be learning off grid./. after 3 or 4 tutorials go and try make a slightly more complicated game using a cvompound of tuorials. repeat and eventually you will be able to make something bigger and be more confident in your own ability and looking back. hope this helps someone follow their dream :D

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The original was posted on /r/godot by /u/TheRealConnorFoo on 2024-10-12 14:47:27+00:00.

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The original was posted on /r/godot by /u/Furegus on 2024-10-12 11:55:45+00:00.

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The original was posted on /r/godot by /u/LeBrokkole on 2024-10-12 11:57:13+00:00.


Hi guys,

so while learning godot I took a long time to wrap my head around stuff like when to use Add Child Node, when to copy-paste scenes, when to use instantiate(), when to Instantiate Child Scene, not to speak of New Inherited Scene, Editable Children, Make Local, and Clear Inheritance, etc, etc.

I think I got a decent understanding now, so I made a fat info chart explaining all this stuff:

I hope it's helpful, lmk what you think and if you spot any errors or omissions. I'm not an expert, just a guy learning godot, so it's very likely not perfect..

Enjoy coding :)

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The original was posted on /r/godot by /u/Adventurous_Pie9232 on 2024-10-12 11:24:02+00:00.


I picked up Godot last year to make a turn-based game, but little did I know I would be spending most of the year making sure the game's systems worked instead of telling a story I want to tell. A shop system, turn based battle system, dialogue system, quest system, party management system, systems systems systems systems!!! When do I start with the story, characters, and actual content!!?!

I wanted to make sure all the essential features worked before I actually start ACTUALLY start making the game's content so I won't be setting down tracks as the train is moving, but damn I really underestimated how long it would take to make a prototype with all the features I want. I'm starting to understand why people develop games in teams.

Honestly I kinda just wanted to vent. I have it a little better than others since I have a background in Computer Science so I was able to grasp the basics of the engine quite quickly, but fuck man I wanted to make my game because I want to tell a story not work on technical shit like damage calculation, status effects, and party management. But alas, this comes hand-in-hand when it comes to game development. I won't be giving up anytime soon, I just wanted to let it all out because it seems like there's no end to all these technical tasks and bug fixes.

So how about you guys? Is anyone here experiencing something similar as me or do you think I'm a cry baby!! I also want to hear some advice and feedback if you have any!!!

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The original was posted on /r/godot by /u/QuirkyDutchmanGaming on 2024-10-12 06:57:53+00:00.

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The original was posted on /r/godot by /u/848D on 2024-10-12 05:20:02+00:00.

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The original was posted on /r/godot by /u/Naiive on 2024-10-11 23:33:14+00:00.

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The original was posted on /r/godot by /u/littlethingie on 2024-10-11 18:38:11+00:00.

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The original was posted on /r/godot by /u/HakanBacn on 2024-10-11 21:37:17+00:00.

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The original was posted on /r/godot by /u/virtual_virtues on 2024-10-11 21:32:21+00:00.

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The original was posted on /r/godot by /u/Def-Mane on 2024-10-11 20:10:33+00:00.

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The original was posted on /r/godot by /u/DRC1K on 2024-10-11 19:44:24+00:00.

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The original was posted on /r/godot by /u/Chairman_McChair on 2024-10-11 19:38:35+00:00.

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The original was posted on /r/godot by /u/Calvin_And_Hobbies on 2024-10-11 18:46:04+00:00.

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The original was posted on /r/godot by /u/stevepetoskey on 2024-10-11 18:18:41+00:00.

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The original was posted on /r/godot by /u/backstat on 2024-10-11 17:32:25+00:00.

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The original was posted on /r/godot by /u/Lambda-lighthouse on 2024-10-11 16:09:26+00:00.

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The original was posted on /r/godot by /u/HakanBacn on 2024-10-11 15:08:53+00:00.

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The original was posted on /r/godot by /u/TheKassaK on 2024-10-11 14:57:26+00:00.

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The original was posted on /r/godot by /u/oppai_suika on 2024-10-11 14:55:59+00:00.

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The original was posted on /r/godot by /u/NicolasPetton on 2024-10-11 13:47:07+00:00.

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The original was posted on /r/godot by /u/Frankienaitor on 2024-10-11 13:44:48+00:00.

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The original was posted on /r/godot by /u/Majestic_Mission1682 on 2024-10-11 09:59:26+00:00.

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