Godot: The open source game engine

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A community for discussion and support in development with the Godot game engine.

founded 1 year ago
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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/oppai_suika on 2024-10-11 14:55:59+00:00.

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The original was posted on /r/godot by /u/NicolasPetton on 2024-10-11 13:47:07+00:00.

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The original was posted on /r/godot by /u/Frankienaitor on 2024-10-11 13:44:48+00:00.

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The original was posted on /r/godot by /u/Majestic_Mission1682 on 2024-10-11 09:59:26+00:00.

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The original was posted on /r/godot by /u/TalesGameStudio on 2024-10-11 06:51:59+00:00.

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The original was posted on /r/godot by /u/Nepacka on 2024-10-11 10:16:50+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/SteinMakesGames on 2024-10-11 09:52:26+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/Obvious_Ad3756 on 2024-10-11 09:06:10+00:00.


Let's discuss some cool Godot features that not many people use or talk about!

For me it's the color picker feature, which appears when you right-click on Color() in your code.

I would love to hear about yours!

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The original was posted on /r/godot by /u/SasVel on 2024-10-11 06:28:13+00:00.

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The original was posted on /r/godot by /u/Bonkahe on 2024-10-11 03:47:40+00:00.

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The original was posted on /r/godot by /u/Cevantime on 2024-10-10 22:00:20+00:00.

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The original was posted on /r/godot by /u/pgilah on 2024-10-11 00:01:54+00:00.

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The original was posted on /r/godot by /u/According-Swing3160 on 2024-10-10 21:03:10+00:00.

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The original was posted on /r/godot by /u/oskiozki on 2024-10-10 20:46:56+00:00.

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The original was posted on /r/godot by /u/VerzatileDev on 2024-10-10 19:46:13+00:00.

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The original was posted on /r/godot by /u/CountDhoun on 2024-10-10 17:59:58+00:00.


I'm trying to parse a handful of very long JSON files...but they have comments in them that are throwing an unexpected character error.

I've been searching around, but haven't been able to find anything regarding removing or skipping over comments inside of Godot.

Has anyone ever run into this and/or have a solution?

Edit: I think I got it sorted. I took the advice to import it as a string, delete the rows needed, and then parse it. I was expecting it to be slow, but it's quite quick and seems to be working fine. Thanks for all the replies everyone!

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The original was posted on /r/godot by /u/ArmainAP on 2024-10-10 15:07:23+00:00.

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The original was posted on /r/godot by /u/FingerButWhole69 on 2024-10-10 13:56:52+00:00.

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The original was posted on /r/godot by /u/Antz_Games on 2024-10-10 08:37:28+00:00.


Smash The Mesh (STM) is a Godot add-on that allows you to break a 3D mesh into multiple pieces and then apply physics to each fragment. It also offers the ability to save the results to disk (cache) and load them quickly, thereby avoiding the need for repetitive, often time-consuming computations.

Quick how-to video:

GitHub repo:

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/GreatRedditorThracc on 2024-10-10 02:29:50+00:00.


I've gone through so many Reddit threads and wasted so much time trying to figure out how to export to iOS without owning a Mac. Most people said to just buy a Mac.

But I finally, I found out way! Somewhere on a thread, someone asked if it was possible to do with GitHub actions.

I tried it. It worked! Below is a guide that I wrote to do this. All you need is a GitHub account!

Shoutout to this blog post for a guide that I based mine on!

Please enjoy! :)))

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/SteinMakesGames on 2024-10-10 09:16:15+00:00.

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The original was posted on /r/godot by /u/XandaPanda42 on 2024-10-10 08:54:53+00:00.

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The original was posted on /r/godot by /u/tateorrtot on 2024-10-10 06:45:12+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/godot by /u/StylizedSchool on 2024-10-10 06:29:14+00:00.

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The original was posted on /r/godot by /u/Turbulent-Fly-6339 on 2024-10-10 04:46:42+00:00.

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