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JS frameworks 2025 (www.infoworld.com)
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I know little about gradle and have only just started exploring it, so this is just a question out of curiosity.

It's supposedly a language agnostic dependency manager and builder, yet it seems to have only found its niche in Java. C/C++ projects could definitely do with dependency resolution...

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I have in mind two options:

  • Code in the class being saved/loaded. The flows for each entity/model are in the same place, so it's easy to just have one file open to see all the functionalities of that class, but this means having more code in a single file.
  • Code in a dedicated class (like a factory)
    This makes each file smaller, but spreads flows of a single model into different parts of the repo, also because I'm thinking of having a directory /src/models and another like /src/export (or serialize)

What do you guys think?
What's your preferred way to organize the save and load flows?

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Please accept this in the ethos of no stupid questions.

The only programming I do is to defy tracking by deleting hash lines after ? In the url.

Some popular sites I am embarrassed to admit to even viewing have found a way around this by offering me share links without the ?.

It’s Instagram I am ashamed to mention.

What do I do to get rid of the tracking now?

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How can i connect imagine a Qt interface(C++) with a logic in java. I feel like I've should know this already but I don't, I know there are API but I don't want to do it,

More context: They told me to write an aplication, game such as 4 connect, battleship or that kind of games, so I've thought to make the "snakes and ladders", i knew how i could do the 2 thinks separately but I don't know how to connect the frontend with backend, even tho I knew the games should works with threads. So I don't know if I could do it with the interface in Qt, because the main porpouse of the practice is to work with threads

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Anybody heard of this before?

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I'm a D developer who recently got into the whole WASM thing with it using betterC (I do plan to write my own very minimalistic runtime to allow me using classes yet again), and currently I'm looking into enhancing the language's support of WASM in one way or another, especially when it comes to two "exotic" types of WASM, externref and funcref (there's also exnref, but it's just before finalization, so I'm waiting a bit with that one).

Me and others also programming in D have experimented with LDC (D compiler with LLVM backend) attributes since those types supposed to be address space 10 and 20 pointers, but I don't know whether the issue is that LDC doesn't handle type/pointer attributes the way we expected it to thus ending up generating i32 instead, or that I specifically need to emit the types for the LLVM backend.

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I am currently searching for a name that I can use for a software project. Id like to have a short one that has no real meaning associated with it. I already asked some ai's. All names that I found sound terrible or have some meaning attached to it. . Like the name is already used for some medication or so.

How do you guys come up with names?

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With all the CDNs and content been served from several locations for a single web page for example, would it be possible to implement a maintainable whitelist in something like a proxy? Does it makes sense? Or I would break half of the websites?

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How can it have a system partition which is read only and still make the user create and use its files? How does it differ from Linux in terms of permissions and user management? How are the users kind of "confined" in android?

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I regularly hear people asking which programming language to learn, and then reeling off a list of very similar languages (“Should I learn Java, C#, C++, Python, or Ruby?”). In response I usually tell them that it doesn’t really matter, as long as they get started. There are fundamentals behind them.

What do I mean when I say fundamentals? If you have an array or list of items and you’re going to loop over it, that is the same in any imperative language. There is straightforward iteration and there is iterating over all unordered combinations and a few other patterns, but those patterns are basically the same in C, Java, Python, or Fortran. Having neural pathways that fluently express intention in these patterns, the same way you express thoughts in sentence structures in English, are fundamentals.

But not all languages have the same set of patterns. The patterns for looping in C or Python are very different from the patterns of recursion in Standard ML or Prolog. The way you organize a program in Lisp, where you name new language constructs, is very different from how you organize it in APL, where fragments of symbol sequences are both the definitions of behavior and become the label for that behavior in your mind.

These distinct collections of fundamentals form various ur-languages. Learning a new language that traces to the same ur-language is an easy shift. Learning one that traces to an unfamiliar ur-language requires significant time and effort and new neural pathways.

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Contempt Culture (blog.aurynn.com)

So when I started programming in 2001, it was du jour in the communities I participated in to be highly critical of other languages. Other languages sucked, the people using them were losers or stupid, if they would just use a real language, such as the one we used, everything would just be better.

Right?

This sort of culturally-encoded language was really prevalent around condemning PHP and Java. Developers in these languages were actively referred to as less competent than developers in the other, more blessed languages.

And at the time, as a new developer, I internalised this pretty heavily. The language I was in was blessed, obviously, not because I was using it but because it was better designed than a language like PHP, less wordy and annoying than Java, more flexible than many other options.

It didn’t matter that it was (and remains) difficult to read, it was that we were better for using it.

I repeated this pattern for a really long time, and as I learned new languages and patterns I’d repeat the same behaviour in those new environments. I was almost certainly not that fun to be around, a microcosm of the broader unpleasantness in tech.

At least, until I got called on it.

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I need JSON-like database and it should also have a storage to store media like images or videos.

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Odin or Rust (programming.dev)

I'm currently suffering a dilemma and I’m considering using Odin over Rust.

I was hoping for friendly and positively constructive assessments of which language and why from anyone who wishes to answer?

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cross-posted from: https://lemmy.world/post/24857168

I would like to code for a living and to contribute to open source projects and things, but my coding skills are absolute shit after taking online courses and watching video tutorials. How can I learn to code for real?

What I would like to learn is algorithms, web development ("full stack"), how layouts work (both in like kotlin compose and HTML) and how to read other peoples code. Maybe thats more than I can chew, but its probably good for me to try out many things before getting settled on one.

Now I have been coding for a while already (~ 4 years), but I kind of feel like I need more guidance to be able to actually create code that works as intended intentionally, and not through trial and error / stack overflow. As for what level i am at, CS50 is probably my only qualification, I have played around with APIs (I.E. making discord bots), and made some html "apps" (horribly made, but things like the "genius" game and a calculator) and "prototype" react websites (as in, really bare bones, barely working).

I do plan on taking CS or something similar, but i'm not yet in college, and I would like to have a good head start before getting there.

Sorry for my bad English, and any help is appreciated.

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Understanding Memory Management (educatedguesswork.org)
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submitted 2 years ago by neme@lemm.ee to c/programming@programming.dev
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submitted 2 years ago* (last edited 2 years ago) by popcar2@programming.dev to c/programming@programming.dev

I don't like front-end development but I enjoy writing things by hand rather than rely on one-off classes. Even in my blog, I tend to write a lot of HTML manually throughout the post, like creating a quick container to put two images side-by-side and center them, making blockquotes, the occasional nested list, in-line CSS, etc...

I've written some of it in VSCode and Joplin but I didn't find it comfortable to write in either of them. What editor/extensions do you use to make dealing with HTML easier? I'm currently looking at Emmet, but it looks a bit intimidating to learn.

Edit: I ended up using Emmet for writing HTML in general along with Espanso for quickly inserting some templates I use. It's working out pretty well!

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