this post was submitted on 18 Sep 2023
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Stagnation isn't always evil, it's just part of tech. Once tech solves the problem it set out to, it should stagnate. Adding more bells and whistles makes things better less often than it makes them bloated and more prone to breaking. On the flipside, software that hasn't changed much other than bugfixes and security patches is the backbone of a loooot of our tech infrastructure. Edit: @SkyeStarfall@lemmy.blahaj.zone provides an excellent refutation, with counterexamples showing where lack of new features is hurting X11 here (direct link broke for me on lemmy.ml, hence the redirect)
I fail to see how the architectural difference fundamentally solves the issue of changes breaking compatibility. Now instead of breaking compatibility with the server, you're "only" breaking compatibility with the compositor. But that's okay because at least there are other compositors that fulfill this use case... oops switching to that compositor broke 3 of your other apps, well lets try another! ... and now my pc won't communicate with my GPU... well, we can always... and so on and so on.
Not saying that wayland is bad nor that X is better, but these are the two most common "cases against X/for wayland" that I hear and I just don't buy it. As much as I argued against it, I love trying new and different software and eking every last bit of performance out of my 8 year old PCs, I can't wait to give Wayland a try and see if there's a noticeable difference... I just wish these two arguments would go away already
Stagnation here specifically does mean that nobody is making bug fixes or security patches anymore. Xorg is abandoned, kaput, a former software project.
The new architecture allows developers to fix one thing without accidentally breaking 3 others.
Then the problem is that it's abandoned, not that it has stagnated (which can also be phrased as "stabilized" depending entirely on context and the speaker's/author's personal feelings about the project). Once again, I'm not saying that Xorg is good, but that particular critique needs to stop; it's major flaw is that even the "maintainers" are sick of it and want it to die, not that it has ceased major developments.
Even the article acknowledges this:
But it also falls into the "Bells and whistles" side of the critique immediately after:
and it even starts of explaining the problems with X by saying it's in "maintenance mode." I couldn't care less about new features, the Pareto principle implies 80% of users don't need new features regardless of how much dopamine they get from seeing the marketing hype. "Maintenance mode" isn't a bad thing, it's a good thing. Abandoned projects that most GUIs still rely on is a disaster waiting to happen.
That's an extremely bold claim, and vague, with no actual examples. Do I take it on faith that changing code can break things with X? Yes, but I, having worked with code, just assume that's what happens to all software. Do I believe that Wayland has found a way to do away with that problem of software architecture (and not necessarily protocol architecture)? Not unless they've somehow found a way to compartmentalize every single module such that every aspect is fully isolated and yet has interfaces for every potential use case that could ever be dreamed up. Any devs in the comments want to pipe up and let me know how that endeavor has worked for them in past projects?
The problem is not the code per se, but that we can't add stuff anymore that doesn't somehow break the core protocol. The plain fact is that we've been tacking on things to X11 which it was never designed to do for decades and we reached a breaking point a while ago.
Stuff like multi-DPI setups are impossible to implement in X11's single-framebuffer model; security on X11 is non-existent, but we can't retroactively fit any kind of permissions on the protocol as that breaks X11 applications that (rightfully) assumed they could get a pixmap from the root window. There's so much more, just take look at https://www.youtube.com/watch?v=RIctzAQOe44