this post was submitted on 23 Nov 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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It's a bitter sweet feeling afterward, but I love it when a game has characters where, after the game is over, I miss seeing a part of their lives. Be it due to the characters themselves or the interaction they have with one another, exiting their world feels more like a loss than when normally putting a story away.

Are there any games where you experienced similar? While it can be a bitter sweet feeling, I know that it is a sign that I really enjoyed what I was playing and love to find these experiences.

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[–] Quazatron@lemmy.world 37 points 1 year ago (2 children)

"Here Come The Test Results: 'You Are A Horrible Person.' That’s What It Says, 'A Horrible Person.' We Weren’t Even Testing For That."

[–] mjhelto@lemm.ee 14 points 1 year ago (1 children)

The first time you ever play Portal 2 and get to the part where Wheatley is going to kill you was one of my favorite gags in the franchise.

[–] Gamoc@lemmy.world 4 points 1 year ago* (last edited 1 year ago)

You mean the part where he kills you? I loved that bit.

[–] GrayBackgroundMusic@lemm.ee 7 points 1 year ago

"When life gives you lemons, don't make lemonade! Get mad! Make life take the lemons back!" - Cave Johnson