If implemented this should hopefully, at the very least be a way to make up for the shortcomings of the series s. I'll gladly take improved frame rates and timings on my Series X though. At the 12' I play away from my 55" TV, any drops in quality will likely be unnoticeable. FSRR and the like are some fantastic technologies, and they keep getting better and more exciting.
this post was submitted on 04 Sep 2023
33 points (100.0% liked)
Games
16800 readers
605 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
My SmartTV came with frame interpolation, while not the same as frame generation, it helped make the 20-24 FPS of Tears of the Kingdom that much tolerable (60-ish feeling at times).
Can you feel the input lag penalty from using it?
Yeah, it's pretty bad, especially if you use a wireless controller
If the fsr3 upscaler us remotely as good as dlss 2 I’m happy. Dlss is just good enough to use while I really don’t want to use FSR because of the shimmering.