this post was submitted on 23 Nov 2024
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Microblog Memes

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[–] v4ld1z@lemmy.zip 7 points 1 day ago

For anyone interested, shameless plug: !soulslike@lemmy.zip

[–] addie@feddit.uk 11 points 1 day ago

EZ mode in Elden Ring is to play Scadow of the Erdtree for a bit. That hands out fifty level-ups for shitting yourself hiding in the bushes, just to mock you for how you still ain't got gud. Go back and beat up Malenia and Placidusax all you want, you're still going to die to the very first expansion boss like you've never played a Souls game before.

[–] Landsharkgun@midwest.social 11 points 1 day ago (3 children)

Yes.

Also just generally better accommodation in general. If a paraplegic guy with control over one finger wants to play Elden Ring, there should be settings to accommodate that. That's not even making it easier; they're already facing much more difficulty in the first place. It's just leveling the playing field.

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[–] AFC1886VCC@reddthat.com 15 points 1 day ago

Saying that it shouldn't just to feel something (I.e. a smug sense of superiority)

[–] Katana314@lemmy.world 6 points 1 day ago

I just started playing Stellar Blade.

It's really nice to go through the checklist of which soulslike attributes games are now inheriting, and which they decide to throw away. SB happens to have a set that I really jive with. No "lose currency on death", clean and clear tutorials, but still has lots of secrets hidden around the world. And, it has an easy mode - which I'm not using, because as much as the bosses challenge and frustrate me, they're very satisfying to learn.

[–] Shizrak@sh.itjust.works 9 points 1 day ago (2 children)

I used to disagree with this concept, but then I discovered how Control implements difficulty. The game is hard, and that cannot be changed, but at any time one can pause the game, turn on assist mode, and become unkillable. And the key to this is after one gets past that really frustrating section, they can turn off the "cheats".

That would work for Elden Ring.

[–] Katana314@lemmy.world 4 points 1 day ago (1 children)

That's basically what Another Crab's Treasure does too, as with a few other hard games. Their accessibility modes let you basically become god, and skip the combat if the way it's set up isn't working - and that could just be something you do for a single particular encounter if needed. I've never used them, and don't mind them being there, because a good hard game is satisfying to play without such things.

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