this post was submitted on 17 Jan 2025
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[–] ampersandrew@lemmy.world 38 points 1 day ago* (last edited 1 day ago) (1 children)

The comments here are something else. This event is completely independent of the sales of the game (a game that probably did just fine). She's a director who left a company after 18 years at the end of a project, which directors often do, because that's the best way to accept a lucrative offer without burning bridges. 18 years is a long time to stay at the same company.

EDIT: Oh, apparently this departure is a part of some manufactured internet culture war drama. Allow this from Jeff Grubb to clear the air:

Corrine Busch, director of Dragon Age, really is leaving BioWare. But I don't think EA is closing BioWare Edmonton. Was told there is nothing solid about that part of the rumor.

In her letter, she said she is moving to a new team to work on a new RPG.

Just to give you all the timeline: Two people reached out to me directly with details about the story before I ever saw Grummz or whoever's tweets (I have all those blocked). Regardless, their posts contained lies to fuel a pathetic culture war, so I never would've felt good about crediting them.

[–] tb_@lemmy.world 2 points 17 hours ago

some manufactured internet culture war drama.

Some rightists got triggered because the game didn't appeal exclusively to them. Of course they'd pick up a departure like this... sigh

[–] jjjalljs@ttrpg.network 9 points 1 day ago

I thought the game was pretty okay. The romance with the detective lady was a little disappointing. The difficulty fell off a cliff pretty early on as a mage with life drain.

The arc with whatstheirface and their mother not accepting them seemed pretty plausible to me. I've got a friend going through something like that now. Seeing something like that in media is meaningful to people.

The loyalty mission prompt was kind of meh. I can see that they wanted loyalty missions, but it felt like they struggled to fit them in.

Overall it wasn't quite the game I wanted, but it wasn't bad.

[–] jet@hackertalks.com 7 points 1 day ago (2 children)

https://steamdb.info/app/1845910/charts/

About 1m estimated sales on steam, so probably 2m across all platforms, not bad - I wonder what her next project will be?

[–] RightHandOfIkaros@lemmy.world 16 points 1 day ago

That's pretty bad for something as big as Dragon Age.

[–] nesc@lemmy.cafe 23 points 1 day ago (2 children)

That's not a lot for a big game like dragon age, no?

[–] LandedGentry@lemmy.zip 20 points 1 day ago* (last edited 1 day ago) (1 children)

Inquisition was almost a decade ago and didn’t have a long tail. The IP isn’t as strong as it used to be tbh

[–] Grumpy@sh.itjust.works 4 points 1 day ago (1 children)

DA:I sold 12 million copies. That makes it the top selling game Bioware ever had.

[–] LandedGentry@lemmy.zip 3 points 1 day ago* (last edited 1 day ago) (1 children)

I said it didn’t have a long tail. I didn’t say it didn’t sell a lot of copies. Huge and critical difference, hence why I said what I said. I’m not sure what point you’re trying to make here if you understood what I wrote.

[–] Grumpy@sh.itjust.works -3 points 1 day ago (1 children)

BG2 came out in 2000. It didn't exactly have a huge sales happening in 2023 either. It was largely considered as a shelved IP. Yet BG3 came out with massive success. My point is that you have no point. DA was (I would say "is" if veilguard wasn't such a horrible piece of shit) a strong IP with or without inquisitions long tail given from past sales alone. No one ever goes and says their best selling product ever is a weak IP. It's completely bollocks that you're framing it as a weakening IP. Clearly BioWare thought it was strong too since they've spent huge amount of budget into veilguard. You're presuming you know more than their huge investment and sales projection team about Inquisition sales.

Besides, how would you even know if Inquisition had a long tail or not? You have no figures, this game was released exclusively on ea platform at first and continued to be for a long time until it was finally released on steam. I know, because I remember begrudgingly buying it on ea origin. Steam's public data in this is hardly a meaningful pie. My 12m Inquisition data on sales was their Sept 2024 release info. Which I assume BioWare released to imply a long tail and and continued popularity to get more sales into veilguard. But let's not assume.

Btw, I didn't say you said it didn't have a lot of sales either.

[–] LandedGentry@lemmy.zip 2 points 19 hours ago* (last edited 18 hours ago)

That is a lot of words to argue with me about what I meant even though I’m telling you what I mean. A long tail is a very specific thing. If you would like me to elaborate further on that point and explain the term to you I will but I assume you know what it means.

Your example also isn’t a good parallel for a number of reasons I’m happy to elaborate on if you really want to dig your heels in here for some odd reason.

You are indeed very grumpy. You seem to want to fight. At no point have you asked me to elaborate or explain. You just want to prove me wrong about…something.

Btw, I didn't say you said it didn't have a lot of sales either.

You responded basically just saying the number of sales. It seemed like your point was “it sold a lot.” I’m not sure how else I was supposed to take it.

[–] jet@hackertalks.com 10 points 1 day ago

Probably not what they wanted, no.

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