this post was submitted on 08 Mar 2025
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Linux Gaming

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[–] CidVicious@sh.itjust.works 3 points 47 minutes ago

GOG doesn't really do much to maintain the Galaxy app unfortunately. The idea of being able to put your entire library into one launcher is appealing but half of the plugins don't even work. Even the steam one is broken out of the box these days (there is a newer version on GitHub, but I don't think it's official). So them not porting to Linux is unsurprising.

[–] TheChickenOfDoom@lemm.ee 6 points 8 hours ago (1 children)

I use GOG to get away from downloading things in the context of a store and have a nice little archive of installers to use whenever I want it. I am trying to get as many Steam games to just be that way so when I run the binary it just works without Steam being involved at all. Laughably few will do it on their own but there are some ways around others...

Yeah, quite happy without some bloated launcher, thanks.

[–] Sylvartas@lemmy.dbzer0.com 2 points 3 hours ago

IIRC galaxy could download installers. Maybe I'm confusing it with the older gog client

[–] ozymandias117@lemmy.world 60 points 1 day ago (2 children)

I think the bigger complaint is that, when Galaxy was released, GOG said (back in 2015)

A Linux version of our client is planned eventually ... Stay tuned for future announcements

Ten years is plenty of time to implement a launcher, or at least give a planned timeline

Sure, third parties have done it with Heroic, etc. but promising support and not delivering leaves a really bad taste to me

[–] rob_t_firefly@lemmy.world 16 points 12 hours ago (1 children)

CDProjekt/GOG said the same thing about Cyberpunk 2077, their biggest product ever, and in the year 2025 I'm still running the Windows version of that through Proton because they give no fucks.

[–] Zeron@lemmy.world 8 points 8 hours ago (1 children)

To be fair, you probably don't want a native version anyways. Most native games i've played just required me to switch to proton because they had their own share of issues that the proton versions didn't have.

At this point it's better for devs to make proton support a goal(i.e steam deck compatibility) rather than native linux builds. Linux just has too much diversity for native linux support to not be a massive pain in the ass in my opinion.

[–] merdaverse@lemmy.world 4 points 3 hours ago

True. I've had plenty of games where the native version didn't work, but the Proton version worked flawlessly. Small devs can get more value for their time by aiming for Proton compatibility

[–] sanpo@sopuli.xyz 9 points 17 hours ago (1 children)

Ten years is plenty of time to implement a launcher, or at least give a planned timeline

Or to give literally any kind of update, like admitting it was never seriously planned.

[–] AbsoluteChicagoDog@lemm.ee 1 points 12 hours ago

I thought they said they're not doing it now?

[–] shortrounddev@lemmy.world 15 points 22 hours ago* (last edited 22 hours ago) (5 children)

Because Linux still makes up a small % of PC Gamers, so CDPR hasn't prioritized it. Plus they'd need to have some kind of proton-like middleware (or just proton) for the majority of their games (which are mostly 15-20+ years old) to be playable. It seems like a large engineering challenge for a company which isn't nearly as wealthy as valve

[–] Polderviking@feddit.nl 2 points 1 hour ago* (last edited 1 hour ago)

Cyberpunk (and Witcher 3) already runs, and honestly way better then I expected, on my steam deck. They even have a specific graphics setting to accommodate for it's obviously limited hardware, so CDPR are also aware people play their games on the steam deck as evidenced by this graphics setting.

Steamdeck is linux. Obviously this proton translation layer that is being leveraged is very capable.

For all intents and purposeses, CDPR is already where they need to be for half-decent Linux support and honestly I don't understand why they didn't already draw that last sprint that would be required to fully support this.

[–] patatahooligan@lemmy.world 2 points 2 hours ago

Well it's not going to be the same engineering challenge as it was for Valve, because they only need to integrate proton, not develop it. If proton works on Lutris (via umu), an open source project with no corporate backing as far as I'm aware, surely CDPR can at least attempt it. This is probably the best time to do it, too. SteamOS has been well received and is likely to end up on even more handhelds, and Windows 10 is nearing its EoL. If GoG is one of the first storefronts to allow its users to play outside of windows it might generate a lot of positive sentiment in the community, just like they did with their anti-DRM stance.

[–] Excrubulent@slrpnk.net 5 points 9 hours ago (1 children)

"This river doesn't need a bridge because almost nobody ever crosses it."

Also is there a reason they can't just distribute proton? It's open under BSD, so they'd be free to do it.

[–] shortrounddev@lemmy.world 1 points 7 hours ago* (last edited 7 hours ago) (2 children)

Gog is not in the bridge building business though

[–] Excrubulent@slrpnk.net 1 points 1 hour ago

This is a valid rebuttal, as I was talking completely literally. I apologise, I thought they were a civil engineering and construction firm.

[–] AHemlocksLie@lemmy.zip 1 points 4 hours ago (1 children)

Then maybe they shouldn't have publicly said they were planning to build this bridge ten years ago.

[–] Maalus@lemmy.world 0 points 2 hours ago (2 children)

Anyone who knows how software companies work knows the pattern. One dude wants to do something and pushes hard for it and things get done. Then they leave the company / get promoted / move to a different part of the company and there is no more will to do said thing. The people in the company have forgotten about linux support 200 times already, and saying something 10 years ago won't change that. Make linux be something regular gamers want to run, get a double digit adoption rate, maybe they'll revisit it

[–] AHemlocksLie@lemmy.zip 2 points 2 hours ago

Then they should have kept it internal until they were ready to commit. People spent money with them as a result of that commitment, and it may not have been a large part of their customer base, but it is exactly the people they courted with the public statement. They wanted to make the announcement to reap the PR benefits, so now they need to follow through and deliver.

[–] Excrubulent@slrpnk.net 1 points 1 hour ago

Yes, they are unreliable. The fact that this is typical of software companies doesn't excuse the behaviour or make it a sound business strategy.

You're not actually arguing with what's being said, you're just normalising it.

[–] Korhaka@sopuli.xyz 2 points 8 hours ago

Proton is open source, they could just use that. Valve would hardly complain as it helps more games run on steamdeck.

I want to use GoG more but they seem to increasingly not care about Linux. So I use Steam.

[–] sugar_in_your_tea@sh.itjust.works 16 points 21 hours ago* (last edited 21 hours ago) (5 children)

Heroic did it. Why couldn't GOG?

[–] Dremor@lemmy.world 11 points 21 hours ago (1 children)

Because of the power of friendship... And open-source.

And caring about Linux...

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[–] random_character_a@lemmy.world 11 points 23 hours ago

I've been with linux for 20 years now and at one point GOG was the place to go, because DRM was one of the biggest problems with wine.

I downloaded all my games stopped using it after they came up with their own electronic store, which I thought was a horrible shit and very clunky on wine.

Steam and proton were rising at the same time and more and more games were working without the usual fuss of installing .dll files, obscure media codecs, .net and etc, so it was bye bye GOG.

[–] squid_slime@lemm.ee 82 points 1 day ago (3 children)

Heroic Games Launcher, supports gog cloud saves, full wine/proton integration and even store front.

[–] xavier666@lemm.ee 2 points 8 hours ago

Also, it has controller support (slightly dodgy though)

[–] Wolfwood1@lemmy.world 14 points 1 day ago

It's also a nice way to use a single launcher to replace 2 / 3 (Epic Games, GOG Galaxy and Amazon gaming).

On Linux I only use Steam and Heroic.

[–] scrubbles@poptalk.scrubbles.tech 28 points 1 day ago (3 children)

And that's amazing work they've done, but really it's surprising that it's not already supported natively.

[–] daddy32@lemmy.world 3 points 20 hours ago

I think there is some ... cooperation? Or at least acknowledgement towards heroic from GOGs side.

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[–] stargazingpenguin@lemmy.zip 121 points 1 day ago (2 children)

I used to purchase everything I could from GOG until I switched to Linux full time. I still like the company and buy some from them, but until they become more Linux friendly or Steam gets worse I'll still prioritize Steam now. And it's not only the (very odd) resistance to making a Linux version of Galaxy, I've also seen them not offer Linux versions of games even when the developers have released it on other platforms.

[–] Korhaka@sopuli.xyz 2 points 7 hours ago

And Linux versions taking over a week longer to update than the steam ones. I refunded a game over that before and got it on steam instead.

[–] Kaldo@fedia.io 51 points 1 day ago (2 children)

I tried to push for GOG purchases too and then I just ended up with games that would receive updates late. I'd miss out on discounts and bundles that make future purchases cheaper, at some point it was cheaper to just rebuy stuff with DLCs on Steam than continue building up the library on GOG.

I also gave their galaxy client a try since it promised a united library for all platforms and then they did a horrible job managing the plugins for other stores - they constantly kept breaking or logging me out while even Playnite worked perfectly out of the box.

In the end I just stopped wasting energy on GOG, life is too short and complicated enough. If they have a good deal on old games I might grab it, otherwise I prefer anything else.

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[–] exu@feditown.com 80 points 1 day ago

Yeah, they promised Linux support years ago with Galaxy 2.0.
It's basically the reason why I always prefer Steam for my games.

[–] AugustWest@lemm.ee 35 points 1 day ago

I agree, it was something I would have thought would happened a long, long time ago. Then a few years ago I thought for sure when steam and linux were really picking up.

It is one of the reasons I dont use gog that much.

[–] eldain@feddit.nl 9 points 1 day ago

Marginal support happens a lot on Linux. See AMD drivers without Adrenaline. "You may use Linux if you must... at your own risk... we do the bare minimum to keep you runnig... our past stuff is in the open but we can pull the rug on future releases any time." You can install gog games and maybe some dude made galaxy work in wine, corporate has decided that is good enough.

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