The Missing: J.J. Macfield and the Island of Memories.
I can't say why it was a profound experience for me because that would spoil the whole game, but after I finished it I just sat down and stared at the ceiling for an hour or so.
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The Missing: J.J. Macfield and the Island of Memories.
I can't say why it was a profound experience for me because that would spoil the whole game, but after I finished it I just sat down and stared at the ceiling for an hour or so.
Tackling a hard Souls' boss is always a roller coaster of emotion. Usually it's a bunch of anger, some despair, some hope, and ultimately victory. So cathartic.
Any round of Space Station 13 or 14
Now I want to watch Sseth's SS13 video again.
CoD: Black Ops 1 is a freaking masterpiece. It made me expect more from videogames and appreciate the little details. Then Ghost Recon: Wildlands and Fallout 4 were the first games that made me realize that an open world with such content was possible and the RPGs world. I know they are not massive, but I had only played in an Xbox and I had to be picky because I'm no rich. But yeah, I only have good anecdotes with those games and how impressive it was for me, mostly Fallout 4 because of secondary missions that had an impact on me, and then the other Fallouts which I'm playing in order right now and every one has its own impact, I love the franchise.
Extra: I love R6 and it was one of my favorites of all time, then I was introduced to the enshittifcation concept without knowing it lol. I kept playing Battlefield 4 rather than returning to R6.
An RPG on Steam. A story beside. Never thought I'd play a RPGMaker game. One of the best storytelling I've seen. An incredible and truly magnificent voice acting and a gripping story. I was left without words at the end.
Played a cracked version of the game. As soon as I finished it, I bought it for me knowing I wouldn't be doing a second playthrough and bought 3 other copies for friends.
I think I'll remember it until my last day. Also, a single playthrough of this short game made me understand why voice acting is important, and what it can create when it's truly good.
The Stanley Parable was a great exploration of the nature of free will. It was a game that made me think about the nature of the relationship between me and the creator of the game.
Destiny 2, the death of Caide-6. I was pissed and wanted to avenge him so much.
He was such a beloved character by the whole community that Bungie is bringing him back from the dead (somehow) for the final chapter of the game story.