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Cyberpunk 2077 team morale took "significant hit" following release, developer says
(www.eurogamer.net)
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Fixing Cyperbunk was probably more important for team morale and keeping employees from exodusing then it was from a sales standpoint.
Has anyone found out why the devs felt bad after the release of their game? Any ideas at all. (Just kidding I pre-ordered that shit like a loser, they earned the morale-melt 100%)