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submitted 3 weeks ago* (last edited 3 weeks ago) by ladicius@lemmy.world to c/games@lemmy.world

Been regularly playing for some years now and always encountered the occasional cheater, aim hacker, teamer and the likes. Although it's never nice it was bearable.

This season is different: Getting beamed in three clean headshots from 80 metres away with a green ar while moving behind cover... Watching such players after elimination constantly hitting headshots over 50 metres while running and jumping wildly... Getting hit in bushes and trees without line of sight... And that happens nearly every fucking match. Reporting is pointless, epic is not even trying to contain the problem. Selling skins is more profitable, of course it is.

It's so annoying when you just want to run around and have some shoot outs, and then some people who barely know how to navigate the map eliminate you out of the corner of their eyes.

If anyone knows a nice and relaxing shooter that runs on Switch 2 please let me know. Thanks.

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[-] tea_n_typewriters@lemmy.world 57 points 3 weeks ago

Thankfully Tim Sweeney kept it off of Linux due to cheating concerns.

[-] ladicius@lemmy.world 9 points 2 weeks ago

MicroSlop is so much better in preventing cheats and hacks. So much better.

[-] FatVegan@leminal.space 1 points 2 weeks ago

A tale as old as gaming. Valorant has the most invasive anti cheat. People still cheat.

[-] A_Random_Idiot@lemmy.world 56 points 3 weeks ago

How can it have cheating? Sweeney said all the cheaters are on linux, which is why he's blocked linux from playing it?

[-] ladicius@lemmy.world 13 points 3 weeks ago* (last edited 3 weeks ago)

It's a miracle.

And besides giving up on crowd control epic roally and massively fucks up their products. There's the Desaster of lego fortnite, a potential mega seller, and it's drowning in bugs and the dumbest product management ever. Best part I've seen bugs spill over from lego to battle royale... Hilarious.

They really lost control of the code. No joke.

[-] C8r9VwDUTeY3ZufQRYvq@sopuli.xyz 1 points 2 weeks ago

Wasn't that Rust? It was probably this too, and I didn't notice because I don't really play games like this, so I don't tend to keep up with news about them.

[-] thingsiplay@lemmy.ml 29 points 3 weeks ago

Team Fortress 2 players: Your first time?

[-] Carl@anarchist.nexus 12 points 3 weeks ago

Red Dead Online players: You mean cheating isn’t the expectation?

Seriously though, RDO had the single worst cheating problem I ever encountered. To the point that the multiplayer was downright unplayable unless you had cheats of your own. People would constantly troll with full-map aimbots, combined with infinite explosive ammo and no reloads. You log in, and your character is immediately taking an explosive bullet to the face on every single frame.

You start in a campsite where you can’t be damaged, but the sheer amount of explosions and particles being forcibly rendered are enough to make lower-end systems immediately lag. And as soon as you step outside of camp, you’ll take damage from those explosive rounds and immediately die. So at the very least, a godmode cheat is necessary just to be able to play the game without instantly dying.

[-] thingsiplay@lemmy.ml 8 points 3 weeks ago

That's why a game should have Community servers, at least that could help a bit if the company fails to do it. TF2 has community servers and was the savior of the game for many (I didn't got into that). I didn't play Red Dead, so cannot speak from personal experience here.

There was a time when TF2 was completely abandoned by Valve, and especially as some source code of the game leaked, the cheaters exploded on official servers. It's similar to what you describe with RDO. Even blatant spinbots with 100% accuracy of sniper from across one map side to the other... imagine your entire enemy team re snipers sitting at one corner of the map and constantly jump and spin until something hits their way on the other side of the map and gives you 100% headshot instant death. Kick one out, another of them fill the match automatically. Nowadays its better controlled and not that of an issue anymore, when I believe other players.

[-] PlantJam@lemmy.world 4 points 3 weeks ago

Surprisingly not much of an issue recently. At least not on community servers.

[-] FoxAlive@lemmy.zip 8 points 3 weeks ago* (last edited 3 weeks ago)

Even when I used to play pirated call of duty games, the community watched/ran servers did a better job at keeping out hackers than ob the consoles.

Still occasionally jump on world at war, they made their own bots to fill the lobbies and hackers get kicked.

[-] magnue@lemmy.world 4 points 3 weeks ago

Community-run servers are always the real antidote to cheating. A well-run community server will be on top of cheaters within a day, or at least ensure they don't cheat overtly.

[-] Feidry@sh.itjust.works 24 points 3 weeks ago

I don't have any suggestions to fill the void but good on you for trying to stop. Good luck. I hope someone knows just the game for you.

[-] ladicius@lemmy.world 5 points 2 weeks ago

Sounds like advice for an addict... Maybe you're on to something 🫣 I thank you for your kind words. Have a nice day!

[-] Feidry@sh.itjust.works 3 points 2 weeks ago

If games could be drugs, that one's for sure one of the most addictive. Not speaking from personal experience, I just see how people talk about it. Yourself included.

[-] PlzGibHugs@piefed.ca 12 points 3 weeks ago

Are you looking for multiplayer specifically? If not, Borderlands might be a good fit for a fairly casual shooter.

[-] ladicius@lemmy.world 4 points 2 weeks ago

I just started downloading it. Thanks for your suggestion! 🫶

[-] warm@kbin.earth 8 points 3 weeks ago

Really? The last time I played it was 90% bots, was so boring.

[-] ladicius@lemmy.world 3 points 3 weeks ago

You're right, it's the 10% real players that make it interesting - and shitty at the same time.

[-] UncleOb@lemmy.world 8 points 3 weeks ago

I totally get you. What really helped me was playing a shitton of single player shooters.

[-] rozodru@piefed.world 5 points 3 weeks ago

I just went back to the classics, most of which are all free now to play online. the original Quake 3 Arena you can play on pretty much every OS for free now via ioquake3 and there are still a ton of servers for it. the original Unreal Tournament and Unreal Tournament 2004 are both available for free online play now and very easy to set up. I also prefer playing TFC over TF2. also the original HL Deathmatch is still a blast.

I THINK there's also a free option for Tribes 2 out there but I'm not 100% sure on that.

[-] ajikeshi@lemmy.world 2 points 3 weeks ago

regarding tribes 2, yep.. it is called TribesNEXT (https://www.tribesnext.com/) and iirc it has even populated servers during odd hours

[-] ladicius@lemmy.world 2 points 2 weeks ago

Will try that. The dynamics unfortunately are very different from multi player games - single player games get very predictable in short time...

[-] Cort@lemmy.world 5 points 3 weeks ago

shooter that runs on Switch

Have you tried splatoon?

[-] ladicius@lemmy.world 3 points 2 weeks ago

Yep, several years ago. Wasn't my cup of tea at the time. Maybe I'll give it a second try...

[-] 64bithero@lemmy.world 5 points 3 weeks ago

Haven’t played an MP game in over a year. And cheating is a partial reason why ..

[-] Duamerthrax@lemmy.world 2 points 2 weeks ago

Dealing with the personalities of other players was mine.

[-] ladicius@lemmy.world 1 points 2 weeks ago

Yep, do understand that decision. It's a real pity as the dynamics in multi player is so nicely challenging, something that single player games miss, they become predictable very fast.

this post was submitted on 16 Sep 2026
49 points (84.5% liked)

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