this post was submitted on 16 Jul 2023
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[–] Zapafaz@lemmy.world 9 points 3 years ago* (last edited 3 years ago)

Sorta not really related but Freya's video on splines ("The Continuity of Splines") is a virtually perfect resource if you're interested in learning about... well... splines.

[–] Makeshift@lemmy.dbzer0.com 8 points 3 years ago

wow I wish we learned this kind of stuff in school

[–] Metriximor@lemmy.world 8 points 3 years ago (2 children)

Freya is a really good programming maths communicator so it doesn't surprise me

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[–] enbiousenvy@lemmy.blahaj.zone 8 points 3 years ago

I think gamedev or I guess graphics programming, visualize maths pretty well. I literally quit high school because I could never make any progress in several areas, including math class. But once I read/watch more about gamedev, programming, graphics programming on my own, I got to understand many mathematical terminologies better than I have ever been taught in any school.

[–] lasagna@programming.dev 7 points 3 years ago

Invented in the 50s, Fortran = FORmula Translating language. It was basically created to solve this sort of problem.

[–] UserNotFound@lemmy.world 6 points 3 years ago (7 children)

I don't know her, so maybe my question is stupid, but does she explain math without using code? I, honestly, am too stupid to programing, I don't understand it. I understand summary, not the second one

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[–] radix@lemm.ee 6 points 3 years ago (6 children)

The biggest difference (other than the existence of infinity) is that the upper limit is inclusive in summation notation and exclusive in for loops. Threw me for a loop (hah) for a while.

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[–] Duchess@yiffit.net 6 points 3 years ago

i still don't understand but thanks

[–] spacesweedkid27@lemmy.world 5 points 3 years ago (1 children)

Ok now try infinite for loops

[–] fidodo@lemm.ee 5 points 3 years ago (3 children)

Wouldn't reducer be more precise?

[–] Faresh@lemmy.ml 4 points 3 years ago

I think this is pretty much the imperative equivalent of foldl (\acc i -> acc + 3*i) 0 [1..4].

[–] basketsandhoes@lemmy.ml 3 points 3 years ago (1 children)

Can you explain this out a bit more? I'm a self-taught programmer, of sorts, and I'm not quite getting this...

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[–] SmoothSurfer@lemmy.ml 4 points 3 years ago

freya is not a random internet people

[–] AnarchistArtificer@slrpnk.net 3 points 3 years ago (1 children)

Oh cool, I know who this person is, she did a couple of amazing videos on Bezier curves and splines

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