this post was submitted on 11 Aug 2023
74 points (95.1% liked)

Minecraft

4416 readers
103 users here now

Welcome to the Minecraft community on Lemmy and Kbin!

The home for all posts related to the Minecraft franchise: from the classic game to the mobile ports, mods, adventure games, merchandise and similar!

Official Lemmy.world server available!

Lemmy.world hosts an official server that welcomes all players to contribute and have fun:

Minecraft Version: 1.20.x

Address: minecraft.lemmy.world

Please make sure you read our rules before posting.

Rules:

Rules can be clicked on to be expanded.

1: Treat all users with respect.

Bullying, threathening, doxxing, or toherwise hostile behaviors with any of our users will not be tolerated. Be civil, have fun.

2: Posts must be related to the Minecraft franchise.

This includes the main game, titles like Dungeons, fan art, wiki pages, toys, new feature votes, and similar content.

3: No advertising.

If you want to share a product you're a manufacturer or seller of, please contact the moderation team first. Affiliate links to online shopping stores or affiliate coupon codes are not allowed.

4: No piracy.

Links or discussions about cracked versions of games, unauthorized copies of copyrighted material and other similar piracy-related content are not allowed.

5: No NSFW or adult content.

This community is inclusive to users of all ages. Keep in mind Minecraft attracts children and adults alike. Therefore, no NSFW content is allowed.

6: No low-effort meme content.

Memes are allowed, and so are comics or other fan creations. However, low-effort reposts and otherwise overused memes will be removed.

Reddit reposts are allowed.

Reddit reposts are allowed, but you need to include the tag [Reddit] in the title.

Related communities:

founded 1 year ago
MODERATORS
 

This is a post to brainstorm some ideas about the game and what it could have been. I'll start by listing some old features that I really liked:

  • As I mentioned in my previous post, isometric screenshots. They just look good.
  • The old smelting system. It was only in indev version 0.31. You would smelt iron by using flint and steel to ignite a fire in which you would then drop the iron ore onto the fire, producing iron ingots. It was definitely faster and more "atmospheric" than the current way of smelting in my opinioni even though it was simpler.
  • The saturation of Alpha and below, it makes the simplest places look nice.
  • Indev world types.

What are your opinions and ideas?

top 26 comments
sorted by: hot top controversial new old
[–] Sproux@lemmy.dbzer0.com 28 points 1 year ago* (last edited 1 year ago) (4 children)

The world generation was just way more fun back in beta 1.7 Modern minecraft has tons of biomes but they all look samey, old world gen could make weird looking alcoves and floating islands, it was great.

[–] dmmeyournudes@lemmy.world 11 points 1 year ago (1 children)

The problem with world gen is that now it makes these massive holes underground that makes strip mining extremely annoying. You either make a bridge across 100+ blocks of dark cave, or round around said cave lighting it up and looking for ore. It's just exhausting and you don't even get coal while you do it.

[–] Meas34Melon45@lemmy.world 8 points 1 year ago (2 children)

The new system certainly discourages strip mining, which is bad because it is one of the best ways to relax and also get rewarded in minecraft.

[–] dmmeyournudes@lemmy.world 4 points 1 year ago

It just makes the underground more tedious since you have to dig around anyways. If you could get around without having to dig and build constantly, and just play it kind of like a dungeon crawler, it might have opened an alternative way to find resources. but it's just more walking around an unlit cave, half filled with water, fighting for uiur life to get what looks like diamond from a distqnce but turns out to be somtbing else once you get there. If there was another level below all the holes that was just blocks and ore, that might let both things exist at the same time.

I'd like more of a mix. So you get your massive cave systems, but not like literally everywhere (it seems)

[–] merthyr1831@lemmy.world 8 points 1 year ago (1 children)

I miss my gargamel world :(

[–] handhookcardoor@lemmy.world 4 points 1 year ago

The Gargamel valley was the greatest world generation ever, so glad others remember it!

[–] Franzia@lemmy.blahaj.zone 4 points 1 year ago

I traveled 10k blocks across the overworld the other day. Rarely even ran into a mountain. Just gradual up and down. Every single biome the same gradual. I realized how much I used to use these generation anomalies as landmarks, and now there are none.

[–] ObtuseObviously@discuss.online 2 points 1 year ago (1 children)

There was something special about the scale too. Obvious seed example"Glacier" really showed off how grand and surreal mountains and outcroppings got in the beta world generator.

[–] Sproux@lemmy.dbzer0.com 3 points 1 year ago

Hard agree, when i need to play on modern versions i usually generate a 1.7 world and then transfer it to the new game versions, the terrain inspires me to build in a way modern versions dont.

[–] Bonesince1997@lemmy.world 18 points 1 year ago (3 children)

I liked being able to pause the game, pre bedrock. Maybe an odd request.

[–] Thunderbird4@lemmy.world 19 points 1 year ago* (last edited 1 year ago)

I switched back to Java version specifically because of that. If I can't safely walk away from the game by pushing a single button, I can't play it. Real life comes first.

[–] TheSpermWhale@lemmy.world 12 points 1 year ago

I’ve always thought that was a weird Bedrock feature. You can still pause on java though

[–] Meas34Melon45@lemmy.world 8 points 1 year ago

Not odd at all! It certainly becomes annoying.

[–] HooPhuckenKarez@kbin.social 9 points 1 year ago (3 children)

I miss the anaglyph 3d mode.

[–] Infynis@midwest.social 7 points 1 year ago

It was nice to have a button I could use to just crash the game on demand lol

[–] merthyr1831@lemmy.world 1 points 1 year ago (1 children)

wonder if there's a shader for that

[–] Meas34Melon45@lemmy.world 1 points 1 year ago

There are but they are outdated unfortunately.

[–] OskarAxolotl@lemmy.world 1 points 1 year ago (1 children)

That never worked for me. It just made me feel dizzy.

[–] perennial@lemmy.sdf.org 1 points 1 year ago

It just crashed the game for me

[–] klay@lemmy.world 7 points 1 year ago

if you like the in-world smelting system, try NodeCore! It's open source, low system requirements, and is very "back to basics".

[–] Piogre314@lemmy.world 4 points 1 year ago* (last edited 1 year ago) (1 children)

I miss gravel beaches, and having full control over the color of water with a resource pack

[–] atocci@kbin.social 1 points 1 year ago (1 children)

Can we not control water color anymore?

[–] Piogre314@lemmy.world 2 points 1 year ago

not since like 1.13 or so

[–] HelloHotel@lemmy.world 3 points 1 year ago

@klay@lemmy.world make a post about nodecore. Nodecore has a verry "connected to the enviorment" feel. Play it sometime!

[–] mojofrododojo@lemmy.world 1 points 1 year ago

indev - remember gargamel? that was a great seed...