Stop Killing Games

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Stop Killing Games:

The consumer movement to stop game publishers from intentionally destroying older games with kill switches.

The goal is to reach 1 million signatures in the EU so that the european parliament will respond to the initiative that then leads to regulation that requires end-of-life plans for games to stay playable.


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founded 1 year ago
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In a remarkably strange statement at a recent California State Senate hearing over the Protect Our Games Act (AB 1921, California's Stop Killing Games-endorsed bill to compel publishers to provide ways to keep playing discontinued games), a representative of the Entertainment Software Association declared private servers for the likes of Minecraft and Call of Duty "illegal," adding that, so far as the ESA is concerned, "we consider it piracy."

In a statement to PC Gamer, the ESA wrote that, so far as it's concerned, "Private servers infringe on the intellectual property (IP) rights of game publishers. Publishers reserve the right to exercise their rights against them."

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cross-postowane z: https://lemmy.ca/post/67009343

This is self explanatory; to all who do not support the idea of ownership, there shall be no more funding, regardless of their game's quality.

Repost from reddit:

https://www.reddit.com/r/StopKillingGames/comments/1ugzirg/stoppayinggames/

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Louis Rossman included a link to a rebuttal page (the link on his Odysee video is incorrect, it should be this one): https://consumerrights.wiki/w/User:Louis/Rebuttal_to_the_ESA_on_AB_1921_and_Stop_Killing_Games

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Any time I want to catch with official news about what's going on, I have to scour the web. All they have a is Discord server which is a data-mining operation and a subreddit that has a bunch of random posts that are on topic, but not necessarily news.

The homepage doesn't have an official account for anything (peertube, mastodon, pixelfed, not even instagram or Xitter). What's going on?

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The SKG, Stop Destroying Videogames ECI was early today debated on the plenary session of the European Parliament in Strasbourg, France. It also had the participation of the European Commission.

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Description from the video:

Following the European Parliament public hearing that took place last month, the European Economic and Social Committee had on May 19th, a debate about the Stop Destroying Videogames ECI to which they invited SKG to participate.

Thus, there was 2 SKG representatives, one on-site and one via remote presence.
Also other guests, like "UFC-Que Choiser" were invited to participate on the debate.

This upload is of the original audio, from each speaker. If you wish to help build subtitles to your language, please join the volunteers on our SKG Community Discord ( https://discord.gg/TCE6uXwsBe ).

There original livestream took place in:
https://www.eesc.europa.eu/en/agenda/our-events/events/int-section-19052026/int-section-webstream

We like to thank the EESC for the invitiation and opportunity provided to SKG to talk about this important topic to europeans, and gamers around the world.

#stopkillinggames #skg #stopdestroyingvideogames #eci #eesc #eu #europe #consumerrights


Video timeline:

  • Topic introduction:
    0:00 Intro
    4:05 SKG representative: Pavel Zalesak
    12:42 SKG representative: Alberto Hidalgo Cerezo
    23:09 MEP: Catarina Vieira
    31:15 DJ JUST: Isabelle Pérignon
    36:08 DG CNECT: Giuseppe Abbamonte
    41:24 UFC-Que Choisir: Brune Blanc-Durand
    51:17 The Netherlands Institute for Sound & Vision: Wytze Koppelman

  • Questions / Comments:
    59:57 DE: Dirk Bergrath
    1:02:59 ES: Ileana Izverniceanu de la Iglesia
    1:05:47 IT: Gianluca di Ascenzo
    1:06:50 AT: Sophia Reisecker

  • Answers:
    1:09:23 The Netherlands Institute for Sound & Vision: Wytze Koppelman
    1:11:27 UFC-Que Choisir: Brune Blanc-Durand
    1:12:59 DJ JUST: Isabelle Pérignon
    1:16:11 DG CNECT: Giuseppe Abbamonte
    1:17:49 The Netherlands Institute for Sound & Vision: Wytze Koppelman
    1:20:07 SKG representative: Alberto Hidalgo Cerezo
    1:24:27 UFC-Que Choisir: Brune Blanc-Durand
    1:26:18 SKG representative: Pavel Zalesak

  • Debate ending:
    1:27:21 Ending

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The California Assembly Appropriations Committee voted 11-2 to advance AB 1921, the Protect Our Games Act, to the Assembly floor. The ESA’s campaign to kill the bill in committee didn’t work. Here’s what happened, what the bill actually requires, and what comes next.

AB 1921, backed by Stop Killing Games and authored by Assemblymember Chris Ward, would require companies selling server-connected games to give 60 days notice before shutting down, then either make the game playable without their servers or issue a full refund. It covers games sold on or after January 1, 2027. The Appropriations Committee, the financial gatekeeper in California’s legislative process, heard the ESA’s cost arguments and voted to advance the bill anyway. This is a follow-up to our earlier full breakdown.

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Video of the bill moving forward here.

Message from SKG team member Moritz Katzner:

10 minutes ago, the California State Assembly Appropriations Committee voted yes to move the bill forward to the Assembly floor.

This is a huge success. The gaslighting attempts by the ESA failed.

A massive thank you to Assemblymember Chris Ward and his team.

Back shortly before Christmas, when I flew to the U.S. to help set up SKG-US, I didn’t expect us to get this far this quickly. It has been an honor to take part in drafting this bill on behalf of the SKG community: gamers, developers, and publishers alike.

Next up is the floor vote, where every member of the California Assembly will have the chance to vote on it. We will need all of you once more for that. More on this shortly.

On behalf of the SKG team:

Thank you.

Moritz Katzner

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Stop Killing Games, fresh from speaking at EU parliament about video game consumer rights, has spoken out against age verification laws.

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