this post was submitted on 30 Jul 2024
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Let's say that there is a single player MMO where all the other players are played by AI, but it is done so well that you can't really see the difference from real-human MMO players.
Would you play this? I would not. The fact that there is a human on the other side is important, even though it does not make any practical difference. Same with birthday wishes - that's way Facebook did not automate "Happy birthday!" even though it could.
Would you upload your personal data and voice to Open AI for it to make a a birthday wishes call to your mom? So convinient! She won't know the difference, and you get a 5 bulletpoint summary afterwards! Such a hellscape.
I want an MMO where 90+% of the "players", are AI.
5% of the players are idk, "cylons" or vampires, or "outlaws" or whatever, and they have to hide among the townspeople. They need to act like AI. They need to think like AI. But they have objectives to destroy the ship, or gather an army of vampire spawn, or rob the bank, or whatever. To do this, they need to look like AI. They need to act like AI. They need to think like AI.
5% of the players are the "heroes" or "main characters" or "vampire hunters" or whatever. They are outed but have bonus powers. They have to route out the vampires or cylons or outlaws; whatever.
Basically a giant online game of mafia. Give the baddies special powers, give the heroes special powers. Weapons, armors, disguises, leveling, etc.. etc.. basic game mechanics.
But ultimately its a giant game of mafia using the AI as fog of war.
I'd play the shit outta that
After suggesting it and thinking about this a bit further.
You could probably hack together a text version of this that works on lemmy.
Westworld vibes
There was an MMO that was single player, DotHack. It has its fans.
the game isn't tricking you though, and it's structured like a regular RPG or it would take 100 hours to get to the ending doing pointless grinding, but you get there just by following the plot.
That was more a MMO themed normal JRPG. It had a central plot focused on the main cast specifically that played out in the scenario of an MMO, with very scripted dialog and sequence of events.
Shit, online guides in MMOs are bad enough. "why aren't you following the meta" "you should be using this item and doing this build" These things basically make people bots. Having actual bots might be better.
Not only will people play it, they will play it in droves because at the end of the day, people are fluid, and fluid flows in predictable patterns.
You and I may be offended at the very idea of playing a game surrounded by fake people acting real, but for the average kid growing up in a world where reality is already a tenuous concept online, it will just be another strange experience in a growing list, and it might be really fun because of the things a game can do with complete control over the population of the "MMO."
Not in a million years. The next generation will though, they won't see any issue with it.
Unless something radically falls apart and makes people spurn electronic media entirely, some great Butlerian Jihad of the 21st century, we are going to see things get a LOT worse before they get better.
I guess they will anwser such calls with AI to get a summary anyway...
Great points overall. I guess previous generations thought that a hand-written letter cant be replaced by a digital one, yet here we are.
Animal crossing fans rise up
...and then imagine the AI not even pretending to be human, instakilling everyone in sight and outnumbering human players :/