this post was submitted on 21 Jul 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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For me it's Chrono Trigger. I always want to play it. I want to show it to my children. I hope it will be regarded as a masterpiece for generations to come.

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[–] Yendor@sh.itjust.works 16 points 1 year ago (3 children)

Heroes of Might and Magic III.

[–] WarlockLawyer@lemmy.world 3 points 1 year ago

Something about 3 never clicked with me while I still play the second one all the time.

[–] PlantDna@mander.xyz 2 points 1 year ago (1 children)

How does it compares with Might and Magic IV?

[–] Yendor@sh.itjust.works 3 points 1 year ago (1 children)

Heroes (of Might and Magic) is a turn-based strategy game. You start with a hero and a castle, and you objective is usually to take over all the castles on the map. The computer, or other players, will be trying to do the same.

One of the craziest things, is that the game is almost 25 years old, but through the “HD Mod” it’s still getting regular updates, and there’s still annual world championships.

[–] PlantDna@mander.xyz 2 points 1 year ago

Thanks, I used to play might and magic iv for hours. But everyone recommends III. Just wanted to know why.

[–] Ageroth@reddthat.com 2 points 1 year ago (2 children)

There's a game called Heroes Hour on steam that is like the pixel version of an expanded HoMM3, the over world and town building and unit recruiting is all almost the same, but the fights are real-time auto-battler that you can pause to cast spells or give directions to units. Really scratches the itch left by HoMM3

[–] imPastaSyndrome@lemm.ee 4 points 1 year ago (1 children)

It did for me at first then I got mad at it when I felt like all the battles were so unexpected and undefined. There's no damage, health or dmg/sec listed its just hope your mobs are more mob than those mob

[–] Ageroth@reddthat.com 1 points 1 year ago

It does feel like the battles are very player dependant until you hit high enough amounts of mobs. Keeping you back line protected is super important. It also does a terrible job of understanding special abilities for mobs or towns. For example there are some mobs with the special ability "immortal" where about 30 sec after they die they will rez, and each time after the chance halves. Using them as a front line with strong ranged is very powerful and can win fights the game says are impossible. Another one is the Pyre faction building, Infernal Gate. It summons units into battle for you based on how much it's upgraded with sulphur. With just a few upgrades it becomes a practically non stop stream of free units that refreshes ever fight. As long as you keep your real units alive it's very difficult to lose a fight after a certain point with enough upgrades.

[–] FracturedEel@sh.itjust.works 2 points 1 year ago (1 children)

Oh I'm gonna check this out. I actually liked some of the newer homm games too but it was frustrating to play them because of all the bugs. The core gameplay of all of them is just so much fun for me though

[–] Yendor@sh.itjust.works 3 points 1 year ago

If you’re going to buy HOMM3, get it from GOG. The steam version only has the base game, the GOG version has all the expansions. I’d also recommend downloading the HD Mod - it’s still being updated with new features. And there’s Horn of the Abyss - a fan-made expansion complete with new town types and some things that were started but never made it into the official expansions.