this post was submitted on 08 Sep 2024
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I just setup a minecraft server on an old laptop, but to make it acessible i needed to open up a port. Currently, these are the ufw rules i have. when my friends want to connect, i will have them find their public ip and ill whilelist only them. is this secure enough? thanks

`Status: active

To Action From


22/tcp ALLOW Anywhere Anywhere ALLOW my.pcs.local.ip`

also, minecraft is installed under a separate user, without root privlege

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[–] lud@lemm.ee 5 points 2 months ago (1 children)

You don't have to host the VPN on the router. You can also host it on a separate machine or the same one that's running the Minecraft server.

[–] ricecake@sh.itjust.works 3 points 2 months ago (1 children)

Oh for sure. What I meant was "check router for a built in VPN and use it if it has one, otherwise use wireguard because it's the easiest".

The specific VPN doesn't really matter so much. The built-in one would be the easiest, so checking for a solution that took a few clicks is worth it. :)

[–] lud@lemm.ee 1 points 2 months ago (1 children)

Fair enough.

But personally I would recommend trying to setup wireguard if your router doesn't have it integrated. It's just so much faster than OpenVPN (usually the only built in option).

[–] ricecake@sh.itjust.works 2 points 2 months ago (1 children)

Yeah, it's definitely faster, but I'm not sure it's going to make too much of a difference for a Minecraft server.

With setting it up being a bit annoying by hand, I'd still rank the router option higher even if it's a worse VPN. Otherwise you risk ending up in that yak shaving situation where you're fighting with routing tables and DNS when you wanted a Minecraft server.

[–] lud@lemm.ee 2 points 2 months ago

Yeah, that's also fair. I have a tendency to overcomplicate things like this when all I wanted was a simple service.