this post was submitted on 19 Sep 2024
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AI is pretty decent for general purpose mono-textures, grass, brick wall, concrete, that sort of thing. Its not very good if you want to texture something that isn't mostly flat (though some manual post processing can mean its still a time saver) and its more or less useless for objects that aren't all made out of one material.
Your examples are exactly what I was thinking of. The mundane things that everyone just grabs from a library anyways.