this post was submitted on 21 Oct 2024
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[–] LunarLoony@lemmy.sdf.org 18 points 1 month ago (3 children)

Lots of the best games were prerendered! Donkey Kong Country, Fallout, Jagged Alliance 2, Duke 3D, the Pro Pinball games, just to name a few.

I do have a soft spot for prerendered graphics.

[–] TachyonTele@lemm.ee 6 points 1 month ago (1 children)

Technically the monsters in Doom, too.

[–] LunarLoony@lemmy.sdf.org 3 points 1 month ago

Most things in Doom, if we're counting photos!

[–] Trail@lemmy.world 4 points 1 month ago (2 children)

I am not sure prerendered describes ja2 and fallout (some of the best games tbh). Aren't those just sprites?

The rest I have not played.

[–] yamanii@lemmy.world 8 points 1 month ago

Prerendered sprites by taking screenshots of the models on their single expensive silicon graphics.

[–] LunarLoony@lemmy.sdf.org 6 points 1 month ago* (last edited 1 month ago) (1 children)

The characters and environments in Fallout and JA2 are basically still frames (sprites) of 3D models at specific angles. They were rendered once on a powerful development machine, and converted to sprites for our lowly Pentiums and Voodoos.

[–] Trail@lemmy.world 1 points 1 month ago (1 children)

Aren't all sprites prerendered? What is the alternative, hand drawn ones? That would go waaay back...

[–] LunarLoony@lemmy.sdf.org 1 points 1 month ago

It wouldn't really. Hand-drawn sprites are pretty standard even today - whether they're hand-pixelled (Stardew Valley) or frame-by-frame animation (Spiritfarer).

[–] Hawke@lemmy.world 4 points 1 month ago

BioForge was particularly impressive for the time, with mixed pre-rendered graphics.