this post was submitted on 24 Oct 2024
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yeah the only thing I could possibly compare it to is how Windows 10/11 did not include the HEVC codec in Windows and instead you had to pay $3 or something for a copy of the license on their store to play HEVC on Windows. To me, that made sense. <5% of users would ever use HEVC directly on their machine - why include a mandatory license across all versions of windows out of the box? Atmos too is like that I believe.

This is just some weird gimmick. Measuring my head? For what? Makes no sense.