this post was submitted on 06 Nov 2024
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I mean, Nintendo have often been fairly good with back compatibility.
If the architecture and form factor of physical media isn't really changing, there's not a lot of need to block older games from running.
They're already on ARM, and there's not much better for mobile gaming and GPUs have been fairly similar for a long time now.
The more interesting question is: will the Switch games get a performance boost on Switch 2? And it's probably going to depend on the game. I'd imagine they'll test a lot of the more popular titles, and anything with issues just gets it disabled until the developer patches it. It'd be nice to play TotK at a decent frame rate. Impressive as it is, it certainly chugs.