this post was submitted on 11 Nov 2024
264 points (99.3% liked)

Games

32764 readers
1778 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
 

(By game size he means scope of the game and huge open world maps, not game install size)

you are viewing a single comment's thread
view the rest of the comments
[–] Maalus@lemmy.world 21 points 3 weeks ago (2 children)

To be able to say "our map is 100x100km!" The only games where it is worth it to have a huge map like that, is army simulators and RTS. Anything else could probably be better off with polish in some other place, rather than a huge map.

[–] andrew_bidlaw@sh.itjust.works 5 points 3 weeks ago

One of the notorious examples in PS3 gen era that's now can't be purchased at all. It's a derpy offroad racing game in what looks like a procedurally generated world emptier than ash deserts in Morrowind.

https://en.m.wikipedia.org/wiki/Fuel_(video_game)

[–] Big_Boss_77@lemmynsfw.com 1 points 3 weeks ago (1 children)

Maybe you can explain this to me... I've heard this countless times over the years, but I can't figure out how it's measured?

Is it based on if MC is taking average human strides? It seems like a ridiculous metric.

[–] Maalus@lemmy.world 1 points 3 weeks ago

Games / game engines use units which correspond to size IRL. It's needed to keep scale consistent. The characters are usually around 1.8m tall for instance