this post was submitted on 28 Nov 2024
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I went ahead and bought a bunch of indie games, picked up Darkchaser, Oxygen Not Included, and UFO50, and also grabbed Cities: Skylines. Got used to the launch prices of some AAA games, buying these discounted low-priced games really doesn't hurt much.

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[–] cows_are_underrated@feddit.org 9 points 3 weeks ago (1 children)

I can only recommend it. After about 60 hours I finally landed on vulcanus and I'm now experiencing the feeling of how it is to getting used to all of these long and complex Ressource chains.

[–] Socket462@feddit.it 6 points 3 weeks ago (1 children)

After 60 hours I finally left Gleba. As soon as I got "home" had to head back to Gleba. Still stuck there. In the beginning I hate Gleba, now I love it. It gave me back the feeling of playing Factorio for the first time, running around and know nothing (and I I have over 3.5k hours). 10/10 would recommend the DLC.

[–] AngryCommieKender@lemmy.world 4 points 3 weeks ago* (last edited 3 weeks ago)

After 200 hours I have a "factory" on Vulcanus, Fulgora, and Gleba. I need to redesign all four factories, including Nauvis, at this point to use Foundries, and Electromagnetic Plants at scale, oh and Biological Science Labs. I have finally started learning circuit networks and train scheduling.

I had over 3000 hours in the game previously, got all the achievements that didn't require a time limit, and had beaten Pyanodon, SeaBlock, Bob's and Angel's overhaul, and several other overhaul mods that I don't remember, but I never managed to fully finish Space Exploration because of randomly generated items, and a complete inability to comprehend how the old circuit network worked.

Space Age is absolutely the best of all the overhaul mods combined into one single expansion pack. I cannot wait to get to the Shattered Planet and find out what no one has shown yet. I'll be weeks behind them when I get there, I'm sure