this post was submitted on 21 Dec 2024
53 points (88.4% liked)

Linux Gaming

15507 readers
597 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Lemmchen@feddit.org 3 points 21 hours ago (2 children)

I don't think there's a way to solve it on the server either.

[–] Nibodhika@lemmy.world 6 points 13 hours ago

Solving it on the client is literally impossible, solving it on the server is difficult and could be impossible, big difference.

It's like someone trying to send a car to the moon by pulling the steering wheel. It's impossible, the fact that building a rocket is hard or that you don't know how to do it or that it could fail has no bearing on the fact that trying to pull the steering wheel on a car is definitely the wrong way to go about it.

In the same manner solving cheating on the client is the same kind of impossible, anyone defending it sounds like a flat-earther to anyone with the basic knowledge of client/server architecture.

[–] semperverus@lemmy.world 11 points 20 hours ago (1 children)

There absolutely is, it just takes effort. Many MMOs do this, and as a result almost all of them are playable on linux.

[–] kadup@lemmy.world 8 points 19 hours ago

To be fair, cheating on a MMO is very different from cheating on a precision FPS game.

If you do pixel perfect inputs on a MMO it barely matters. If you do pixel perfect inputs on a FPS you can win an international tournament.