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Branching Dialogue Trees?
(programming.dev)
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The only one I've looked at for godot 4 is https://nathanhoad.itch.io/godot-dialogue-manager, which is a bit more code-focused than something like Dialogic I think. I messed around with it a little and it seems decent, although idk how well it will scale. They do have quite a few different examples though and I was able to adapt it into a basic point-and-click style, so it seems pretty flexible.