this post was submitted on 27 Jan 2025
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I’m off until at least 5 Feb due to a boxers fracture. I’m getting sick of TV and movies. Today I’ll clean my apartment, but even with my busted hand it will only take a couple of hours. I can’t really go anywhere as I need to save as much money as I can to cover for missed time at work.

Here’s what I’ve tried so far:

  • Solve Rubik’s cubes
  • Work on music production
  • Sleep

Thing I probably should do:

  • Continue to learn Swift
  • Follow makeup tutorials

Lemmy, what would you do?

EDIT: Keep ‘em coming Lemmsters! I LOVE the suggestions, and can’t wait to give some of these a go!

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[–] Karcinogen@discuss.tchncs.de 20 points 3 days ago (3 children)

Play Factorio. The time will go by much quicker, and you'll feel productive and unproductive simultaneously.

[–] MegaUltraChicken@lemmy.world 23 points 3 days ago (1 children)
[–] SayJess@lemmy.blahaj.zone 1 points 2 days ago

I’m dead 🤣

[–] Ceedoestrees@lemmy.world 6 points 3 days ago

Best description of factiorio.

[–] SayJess@lemmy.blahaj.zone 2 points 2 days ago (2 children)

Looks similar to Satisfactory. Would you say so?

Satisfactory's devs call out Factorio as an inspiration, but they're fairly different games.

Factorio is a top-down 2D game built in its own engine. Graphically it looks like Age of Empires with a 3 pack a day habit; buildings are grungy and smoky with something of a dieselpunk look to them.

Satisfactory is a first person 3D game built in the Unreal engine. Gorgeous and colorful alien landscapes with buildings that have a tonka truck kind of vibe to them.

Factorio's environments are procedurally generated and can get to be extremely large. Satisfactory has one hand-made world with no procedural generation, the game world is approximately 25 square miles IIRC.

Factorio has pollution and base defense as major gameplay mechanics, as your factory pollutes you will attract larger hordes of alien creatures who will try to destroy your factories, and you can build walls and automated defenses. Satisfactory has no pollution mechanic and some FPS combat mechanics which amount to "there's some alien wildlife that will attempt to gore you on sight." Satisfactory's buildings cannot be harmed in any way.

Factorio has a more paranoid feel to it; you're never sure when the edge of your base will come under attack. Satisfactory is a lot more chill.

[–] Karcinogen@discuss.tchncs.de 4 points 2 days ago

Yes, they're conceptually identical, but the core gameplay is very different.