this post was submitted on 15 Jun 2023
9 points (100.0% liked)
Gaming
20052 readers
52 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
As long as it's a consistent 30 fps, then I am fine with this decision.
Tears of the Kingdom has convinced me that as long as the performance is consistent, the only thing that matters is the gameplay.
But it is Bethesda we are talking about here lol.
I'm sure they will rely on the mod community for bug fixes like they have their last few games.
What exactly do you mean by your Tears of the Kingdom comment? That game was constantly dropping frames. Any time you used ultrahand or fuse, the game would drop to <15 fps. I still really enjoyed the game despite that, but the performance was really poor and inconsistent. Breath of the Wild had similar issues, but it felt less severe. Or maybe I'm misremembering, since it has been 6 years since I played BotW on the switch.
@Dandroid @j_erasmo TOTK runs at a locked 60fps at native 4k for me. Yuzu emulator through to my TV, using a Switch Pro controller with gyro. Fuck playing it on the switch.
Maybe 30fps is less noticable with a controller, but 30fps with a mouse is very noticable.
It’s not locked at 30fps on PC.