this post was submitted on 16 Feb 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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It really depends on what you intend to develop in, but I can say containers aren't the way to go whatsoever.
Every gaming SDK or IDE I'm aware of has their own version of sandboxed environments. You just start a project, clone it, then let their package management tooling do the rest.
Maybe if you explain a bit more about your approach you could get more constructive answers.