this post was submitted on 04 Aug 2023
1461 points (98.8% liked)
Games
32654 readers
1316 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
XCOM meets Diablo is a decent enough way of putting it, as long as you don't expect the mechanics to be 1:1. Since you brought up positioning, there's no grid for movement, or flanking, for example. Battles are turn-based, like XCOM, but it's not split in player turn and AI turn, instead, each individual character/npc gets its own turn, with the order decided based on dice rolls and whatever modifiers are applicable.