39
you are viewing a single comment's thread
view the rest of the comments
[-] Zikeji@programming.dev 1 points 2 years ago

I find no discouragement of strategy in the game. Higher numbers don't always win, unless they're sufficiently high enough. I can design a fleet with weapon and armor/shield focuses to counter theirs, as well as choosing the engagement style (via the combat computer modes in the ship designer) to counter theirs.

If I don't want to strategize I can simply wait longer for a bigger fleet and newer tech, but if I want to take on enemies larger than me, especially early game, I have to take the time to strategize.

this post was submitted on 25 Mar 2025
39 points (100.0% liked)

Linux Gaming

27973 readers
1657 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

That includes posts generated by LLMs. It doesn’t matter if you “don’t have the time” or “would’ve written the same anyway”, or if “everyone’s doing it geez get with the times”.

For now it’ll also include AI-assisted projects that haven't had at least two months of (public, verifiable) dev time behind them.

Resources

Help:

Launchers/Game Library Managers:

General:

Discord:

IRC:

Matrix:

Telegram:

founded 3 years ago
MODERATORS