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submitted 1 year ago by CptHacke@lemm.ee to c/rpg@lemmy.ml

Is it even possible to do this in 2025? Thinking about running some old published adventure modules, but I have a couple of players whom I suspect will run to the internet and peek at things only the GM should know. Other than re-writing the adventure myself, can I even guard against this?

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[-] chillhelm@lemmy.world 2 points 1 year ago

I agree. People generally are mature enough to keep meta knowledge from tainting their characters actions. To clarify: I don't mean meta knowledge like HP totals if enemies or similar. Not using that kind of information would be against the spirit of the game (IMHO). But having a character act on information that is explicitly not available to that character (but may be to others).

this post was submitted on 02 Jun 2025
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