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Anon takes shots at Donkey Kong
(lemmy.nz)
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
Admittedly, this game doesn't look particularly good on a CRT, either.
The hype about the visuals being "3D" was so weird and misinformed, and you could absolutely tell at the time.
It was pseudo-3D, I remember reading an article about how they made the sprites, but can't find that... wikipedia has
and they used SGI workstations to create the models and animations before compressing/converting them to 2D sprites
(sharing bc I thought that's a crazy amount of money for 1992)
Meanwhile, Nintendo positioned this method to compete with Aladdin, which simply hired Walt Disney animators to do the sprites.
IMO, that's all a part of the Rare+Nintendo hype at the time. Killer Instinct was in the same campaign for these pre-rendered 3D graphics as the wave of the future. Don't forget, they had to go toe-to-toe with Sony's Playstationat that time, so bringing anything that looked like real 3D on a SNES was kind of a big deal.
Killer Instinct was one of the flagship titles for the Ultra 64, running on next Gen hardware in the arcade. The SNES version was basically a demake to get a 64 bit game to run on 16 bit hardware, which is a pretty big technical marvel if you ask me.
Still have my OG Black cartridge!