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Godot 4: Magic portal shader (tutorial)
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Wow, I don't think I've seen anyone go into this much detail explaining writing a fragment shader before, especially not one so ... well, the code is actually not too complex, but the result is intricate!
Reminds me of the old days of custom screensavers and music visualizers like milkdrop, haha!
I will also have to check out the lightning effect, that also looks extremely neat =D
Thank you. 😎