this post was submitted on 14 Aug 2023
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[–] Targy@lemmy.world 2 points 1 year ago (1 children)

Except most of the revenues from the sales of the games don't go to those who actually develop the games. We all know gamedevs aren't paid enough and sometimes do a lot of crunch, specially in big studios. We can't ignore that fact.

Imo I could excuse a maximum of 50€ (or dollars in this particular case), and the ideal would be something between 30 and 40.

[–] berg@lemm.ee 0 points 1 year ago

Depends on the studio of course, but I bet in the general case they wouldn't be payed more if the price was lowered. It'd be fun to investigate the margins but I don't care enough to do so.

The games I play the most are actually from reputable studios and/or indie devs whom I don't mind supporting. Except football manager, but I don't buy new revisions and have clocked enough hours to feel ok with the price.