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submitted 11 months ago by otters_raft@lemmy.ca to c/opensource@lemmy.ml
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[-] milesluigi@programming.dev 8 points 10 months ago

One of the very first commits on the forked project UZDoom was to disable billinear texture filtering by default. That was a default setting that many in the Doom community wanted changed but Graf (the original maintainer) insisted on keeping it enabled.

this post was submitted on 17 Oct 2025
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