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Practical Data-Oriented Design - a talk by Andrew Kelley
(www.youtube.com)
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If what you want is low level, I recommend wgpu. And you can go even lower level of you go for wgpu-core instead.
However, when you go this low level, making a game is not the objective, since it would be incredibly tedious compared to using an actual game engine. I had a lot of fun doing small things with wgpu though. Learned a lot too.
Ah, will take a look. Thanks