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Godot Now Supports More XR Features & Builds A Universal OpenXR APK
(www.uploadvr.com)
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Godot can do arm yeah but there will be a slight hiccup in that godot xr opengl requires the multiview extensions that mesa (amdgpu, freedreno) does not currently support. So only vulkan projects will work as of right now. https://gitlab.freedesktop.org/mesa/mesa/-/issues/10712
Getting a godot steam frame export working should be reasonably straightforward otherwise as it is all just openxr. As it stands though with waydroid you can literally take any android openxr apk that doesn't use meta specific extensions and it will just run out of the box on frame.
Zink merged support for it a couple months ago:
MESA_LOADER_DRIVER_OVERRIDE=zink. But yea godot'smobileVulkan renderer will likely be a better choice.