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this post was submitted on 29 Dec 2025
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Linux Gaming
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Original /r/linux_gaming pengwing by uoou.
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That includes posts generated by LLMs. It doesn’t matter if you “don’t have the time” or “would’ve written the same anyway”, or if “everyone’s doing it geez get with the times”.
For now it’ll also include “AI”-assisted projects that haven't had at least two months of (public, verifiable) dev time behind them.
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It's anecdotal , but I heard that Linux bug reports are actually a problem for some game developers. When 1% of your customer base submits 10-20% of your bug reports, middle managers get upset. Apparently several games have had Linux support dropped because of this.
While Linux often has more bugs in games (and so more reports), Linux users have also been conditioned to report bugs better. It helps a lot in FOSS etc.
Yeah, I've also heard that Linux users report more bugs, but including bugs that are not Linux specific. So they are helpful to the Windows users in a way.
You've basically summed up what I was trying to say better than I did. To Linux users, bug reports are a good thing. They help fix things. To middle management, bug reports are a bad thing, they hurt their bonuses.
One group needs to change, and Linux users are impressively stubborn.